Monster Arena Fiend Hunting Checklist
You can use this page to keep track of your fiend captures for the Monster Arena. Click the boxes beside each fiend as you capture them. The boxes act as a counter: clicking the seventh box, for example, will set that fiend’s tally to seven.
Each line starts off red, turns yellow once you have captured at least one of that fiend, and turns green once you have captured all ten. Your progress is saved automatically, but only in the browser on the device that you are currently using. Check out the main Monster Arena page for more information about capturing fiends:
Everything that you need to know about capturing fiends, unlocking new creations, and earning rewards.
Jump to: Besaid, Kilika, Mi’ihen Highroad, Mushroom Rock Road, Djose Road, Thunder Plains, Macalania, Bikanel, Calm Lands, Stolen Fayth Cavern, Mt. Gagazet, Inside Sin, Omega Dungeon / Ruins, Species Conquest
Besaid 0 / 30
Kilika 0 / 40
Mi’ihen Highroad 0 / 80
Mushroom Rock Road 0 / 70
Djose Road 0 / 70
Thunder Plains 0 / 80
Macalania 0 / 100
Bikanel 0 / 60
Calm Lands 0 / 90
Stolen Fayth Cavern 0 / 90
Mt. Gagazet 0 / 120
Inside Sin 0 / 90
Omega Dungeon / Ruins 0 / 100
Species Conquest
Capturing the required number of each fiend within a species unlocks a new creation in the Species Conquest section of the Monster Arena. These rows update automatically based on your captures above.