The full list of Technicks is included below. The Standard List is the order that the Technicks are listed in the game. The second list puts them in Alphabetical order.
- Effects:
- Steal an item from a Foe that has an item. You cannot steal any further items after an item has been stolen.
- Tips:
- You should make an effort to Steal from any and all enemies. Stealing is a good way to obtain Loot and earn gil by selling it. Many enemies have items that you will need to steal in order to craft some of the strongest weapons and armor in the game.
- License Points:
- 20
- Where to find it:
- You begin the game with this Technick and do not have to obtain it.
The Master Thief Trophy is obtained when you used the Steal Technick 50 times and successfully obtain items from your target. This means that you will need to use the Steal command a lot more than 50 times.
- Effects:
- Allows a character to hit a flying foe with a melee weapon from a distance.
- Tips:
- This Technick is incredibly helpful for giving melee classes, such as the Knight, Foebreaker and Hunter, a means to attack flying enemies without having to switch to a ranged weapon, using Magicks or switching to another party member that can use Magicks.
- License Points:
- 80
- Where to find it:
-
Treasure:
· Cerobi Steppe - Old Elanise Road
- Effects:
- Deals damage to all enemies in range – the amount of damage doubles with each successive hit when used repeatedly.
- Tips:
- This spell does not have too many utilities and most encounters can be completed without it.
- License Points:
- 40
- Where to find it:
-
Treasure:
· Lhusu Mines - Transitway 1
- Effects:
- Requires the user to be Blind in order to be used and deals heavy damage to the target – cannot be used against most bosses and marks.
- Tips:
- Can very rarely be used.
- License Points:
- 40
- Where to find it:
-
Treasure:
· Zertinan Caverns - Canopy of Clay
- Effects:
- Inflicts the Confuse status effect on one target. Enemies that cannot be hit by the Confuse status are immune.
- Tips:
- Can very rarely be used.
- License Points:
- 30
- Where to find it:
-
Treasure:
· The Salikawood - Quietened Trace
- Effects:
- Inflicts all of the status effects of the user on to another target.
- Tips:
- Stamp can be used to transfer positive status effects to another party member in order to save MP.
- License Points:
- 40
- Where to find it:
-
Treasure:
· Mosphoran Highwaste - Rays of Ashen Light
- Effects:
- Deals 1000 damage to an enemy.
- Tips:
- Can be useful at a very specific point of the game where 1000 damage is a high enough amount of damage to switch to using this Technick.
- License Points:
- 35
- Where to find it:
-
Treasure:
· Sochen Cave Palace - Falls of Time
- Effects:
- Fully restores the HP of a KO’d character but it consumes (and KO’s) the user.
- Tips:
- This is an extremely situational Technick – using a Phoenix Down instead of this Technick is often more useful and a better strategy.
- License Points:
- 40
- Where to find it:
-
Treasure:
· Paramina Rift - Spine of the Icewyrm
- Effects:
- Using it will cause a foe to be vulnerable to a random element.
- Tips:
- Many enemies, specifically bosses and Hunt Marks, are immune to this Technick, so it has very limited applications.
- License Points:
- 40
- Where to find it:
-
Treasure:
· Garamsythe Waterway - No. 4 Cloaca Spur
- Effects:
- Randomly casts a Black Magick spell without consuming MP.
- Tips:
- This Technick can allow the caster to use Magick spells that they do not yet have access to.
- License Points:
- 70
- Where to find it:
-
Treasure:
· The Tomb of King Raithwall - Cloister of Flame
- Effects:
- Instantly KO’s the target and deals anywhere from 0% to 99% damage to the user. It will KO the user if it misses.
- Tips:
- Not a very useful Technick.
- License Points:
- 30
- Where to find it:
-
Treasure:
· Henne Mines - Phase 1 Dig
- Effects:
- Lowers the Magick Resist of the target to 90% of their base Magick Resist.
- Tips:
- Very few enemies are immune to this spell and it can often be used a number of times (but not infinitely). This is one of the most useful Technicks in the game and should be used on all bosses and high level Marks as it greatly increases the amount of damage that Magick spells do.
- License Points:
- 50
- Where to find it:
-
Treasure:
· Barheim Passage - The Zeviah Span
- Effects:
- Lowers the Magick Power of the target to 50% of their base Magick Power.
- Tips:
- Very few enemies are immune to this spell and it can often be used a number of times (but not infinitely). This is one of the most useful Technicks in the game and should be used on all bosses and high level Marks as it greatly reduces the damage that Magick spells do to your party.
- License Points:
- 50
- Where to find it:
-
In a treasure chest located in the Special Charter Shaft area of the Henne Mines. It has a very rare chance of appearing and will quite often take quite a number of attempts to obtain as it will only appear 10% of the time.
The best strategy for obtaining this Technick (which is probably the most difficult and frustrating one to obtain) is to check the area for the treasure chest and then run back out of the zone to the Phase 2 Shaft area. From there, rezone back in and travel back to where the treasure chest spawns.
Eventually the monsters will stop spawning and you will have a clear route to the chest to make additional runs.
Alternatively, travel to the Special Charter Dig area if you have already defeated Zodiark.
- Effects:
- Lowers the Defense of the target to 90% of their base Defense.
- Tips:
- Very few enemies are immune to this spell and it can often be used quite a few number of times (but not infinitely). This is one of the most useful Technicks in the game and should be used on all bosses and high level Marks as it greatly increases the amount of damage that regular attacks do.
- License Points:
- 50
- Where to find it:
-
Treasure:
· Lhusu Mines - Site 9
- Effects:
- Lowers the Strength of the target to 50% of their base Strength.
- Tips:
- Very few enemies are immune to this spell and it can often be used a number of times (but not infinitely). This is one of the most useful Technicks in the game and should be used on all bosses and high level Marks as it greatly reduces the amount of damage that the target can do with regular attacks.
- License Points:
- 50
- Where to find it:
-
In the Subterra section of the Pharos at Ridorana. Look for it in the northernmost section of the Abyssal floor. Check the Subterra side quest section for more information on how to get to the Subterra and be prepared to have to exit, through the doorway back into the central circular area and back in to the northern section again as it only has a 10% chance of appearing.
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- Effects:
- Using it will cause a foe to be vulnerable to a random element.
- Tips:
- Many enemies, specifically bosses and Hunt Marks, are immune to this Technick, so it has very limited applications.
- License Points:
- 40
- Where to find it:
-
Treasure:
· Garamsythe Waterway - No. 4 Cloaca Spur
- Effects:
- Lowers the Magick Power of the target to 50% of their base Magick Power.
- Tips:
- Very few enemies are immune to this spell and it can often be used quite a few number of times (but not infinitely). This is one of the most useful Technicks in the game and should be used on all bosses and high level Marks as it greatly reduces the damage that Magick spells do to your party.
- License Points:
- 50
- Where to find it:
-
In a treasure chest located in the Special Charter Shaft area of the Henne Mines. It has a very rare chance of appearing and will quite often take quite a number of attempts to obtain as it will only appear 10% of the time.
The best strategy for obtaining this Technick (which is probably the most difficult and frustrating one to obtain) is to check the area for the treasure chest and then run back out of the zone to the Phase 2 Shaft area. From there, rezone back in and travel back to where the treasure chest spawns.
Eventually the monsters will stop spawning and you will have a clear route to the chest to make additional runs.
Alternatively, travel to the Special Charter Dig area if you have already defeated Zodiark.
- Effects:
- Instantly KO’s the target and deals anywhere from 0% to 99% damage to the user. It will KO the user if it misses.
- Tips:
- Not a very useful Technick.
- License Points:
- 30
- Where to find it:
-
Treasure:
· Henne Mines - Phase 1 Dig
- Effects:
- Inflicts the Confuse status effect on one target. Enemies that cannot be hit by the Confuse status are immune.
- Tips:
- Can very rarely be used.
- License Points:
- 30
- Where to find it:
-
Treasure:
· The Salikawood - Quietened Trace
- Effects:
- Lowers the Defense of the target to 90% of their base Defense.
- Tips:
- Very few enemies are immune to this spell and it can often be used quite a few number of times (but not infinitely). This is one of the most useful Technicks in the game and should be used on all bosses and high level Marks as it greatly increases the amount of damage that regular attacks do.
- License Points:
- 50
- Where to find it:
-
Treasure:
· Lhusu Mines - Site 9
- Effects:
- Deals damage to all enemies in range – the amount of damage doubles with each successive hit when used repeatedly.
- Tips:
- This spell does not have too many utilities and most encounters can be completed without it.
- License Points:
- 40
- Where to find it:
-
Treasure:
· Lhusu Mines - Transitway 1
- Effects:
- Fully restores the HP of a KO’d character but it consumes (and KO’s) the user.
- Tips:
- This is an extremely situational Technick – using a Phoenix Down instead of this Technick is often more useful and a better strategy.
- License Points:
- 40
- Where to find it:
-
Treasure:
· Paramina Rift - Spine of the Icewyrm
- Effects:
- Randomly casts a Black Magick spell without consuming MP.
- Tips:
- This Technick can allow the caster to use Magick spells that they do not yet have access to.
- License Points:
- 70
- Where to find it:
-
Treasure:
· The Tomb of King Raithwall - Cloister of Flame
- Effects:
- Lowers the Magick Resist of the target to 90% of their base Magick Resist.
- Tips:
- Very few enemies are immune to this spell and it can often be used quite a few number of times (but not infinitely). This is one of the most useful Technicks in the game and should be used on all bosses and high level Marks as it greatly increases the amount of damage that Magick spells do.
- License Points:
- 50
- Where to find it:
-
Treasure:
· Barheim Passage - The Zeviah Span
- Effects:
- Requires the user to be Blind in order to be used and deals heavy damage to the target – cannot be used against most bosses and marks.
- Tips:
- Can very rarely be used.
- License Points:
- 40
- Where to find it:
-
Treasure:
· Zertinan Caverns - Canopy of Clay
- Effects:
- Inflicts all of the status effects of the user on to another target.
- Tips:
- Stamp can be used to transfer positive status effects to another party member in order to save MP.
- License Points:
- 40
- Where to find it:
-
Treasure:
· Mosphoran Highwaste - Rays of Ashen Light
- Effects:
- Steal an item from a Foe that has an item. You cannot steal any further items after an item has been stolen.
- Tips:
- You should make an effort to Steal from any and all enemies. Stealing is a good way to obtain Loot and earn gil by selling it. Many enemies have items that you will need to steal in order to craft some of the strongest weapons and armor in the game.
- License Points:
- 20
- Where to find it:
- You begin the game with this Technick and do not have to obtain it.
- Effects:
- Allows a character to hit a flying foe with a melee weapon from a distance.
- Tips:
- This Technick is incredibly helpful for giving melee classes, such as the Knight, Foebreaker and Hunter, a means to attack flying enemies without having to switch to a ranged weapon, using Magicks or switching to another party member that can use Magicks.
- License Points:
- 80
- Where to find it:
-
Treasure:
· Cerobi Steppe - Old Elanise Road
- Effects:
- Lowers the Strength of the target to 50% of their base Strength.
- Tips:
- Very few enemies are immune to this spell and it can often be used quite a few number of times (but not infinitely). This is one of the most useful Technicks in the game and should be used on all bosses and high level Marks as it greatly reduces the amount of damage that the target can do with regular attacks.
- License Points:
- 50
- Where to find it:
-
In the Subterra section of the Pharos at Ridorana. Look for it in the northernmost section of the Abyssal floor. Check the Subterra side quest section for more information on how to get to the Subterra and be prepared to have to exit, through the doorway back into the central circular area and back in to the northern section again as it only has a 10% chance of appearing.
- Effects:
- Deals 1000 damage to an enemy.
- Tips:
- Can be useful at a very specific point of the game where 1000 damage is a high enough amount of damage to switch to using this Technick.
- License Points:
- 35
- Where to find it:
-
Treasure:
· Sochen Cave Palace - Falls of Time