Trial Mode - Stages 31 to 40
Tips on how to complete each of the Stages and a list of the items that can be picked up from treasure chests or stolen from the enemies. Note that you need to have Diamond Armlet equipped in order to obtain the treasure listed. Opening the treasure chest without a Diamond Armlet will result in you receiving consumable and expendable items.
Bansat has turned against you! The Seeq Fishers will begin the battle with Reflect on each of them so make sure that you stop your Magick users from casting any spells on them. Use regular attacks to bring them down.
You can make an optional Apsara enemy appear by walking through sections of the water.
This battle is similar to the battle against the Esper in the Barheim Passage. Zalera will use Prime Lv. Death again which means that any party members whose level falls on a prime number (53, 59, 61, 67, 71, 73, 79, 83, etc.) will be killed. Equip one or more of your party members with a Ribbon, or potentially a Nishijin Belt or a Black Belt to deal with the Disable negative status affect that Zalera can cause. Focus on taking out the Dead Bones enemies first by setting up a Gambit such as Foe > Lowest HP: Attack.
This battle is similar to the battle against Marilith during Hunt 09: A Tingling Toast. Marilith, once again, will do a heavy amount of damage to your party members. Make sure to keep a tank active with Decoy, Bubble and Protect. You should also Dispel Marilith as it begins the battle with Protect, Shell and Haste automatically cast on itself.
Bogey enemies will spawn from various locations around the zone if you take the opportunity to explore.
This battle is similar to the battle against Adrammelech in the Zertinan Caverns when you go to obtain him as an optional Esper. Defeating Adrammelech is not too difficult, but it is easy to be overwhelmed by Shambling Corpses which spawn throughout the fight. Setup a Gambit to target the foe with the lowest health so that you don’t get overrun. You should also switch to party members that can hit targets that fly or have your melee party members use the Telekinesis Technick if they have access to it.
You can make Skulwyrm enemies spawn by navigating to either of the two ends of the zone.
This battle is similar to the battle against Shemhazai inside the Great Crystal. Take out the three Ose enemies surrounding her first and then keep Shell active throughout the fight to reduce the number of negative status effects that your party members will be hit by. You should equip one or two party members with a Rose Corsage or a Ribbon in order to counter Shemhazai’s use of Silencega which will prevent your party members from casting any spells. She is weak to Fire-based Magicks such as Fire, Fira or Firaga.