Trial Mode - Stages 11 to 20
Tips on how to complete each of the Stages and a list of the items that can be picked up from treasure chests or stolen from the enemies. Note that you need to have Diamond Armlet equipped in order to obtain the treasure listed. Opening the treasure chest without a Diamond Armlet will result in you receiving consumable and expendable items.
This battle is similar to the battles against the Jelly enemies in the Henne Mines. Make sure that your party enters the battle prepared.
You can make an optional enemy named Melt appear by defeating 5 Jelly enemies and then standing in front of the switch near the wall. Note that you cannot defeat the remaining Jellys before trying to make Melt appear.
This battle is also similar to the boss battle in the Henne Mines. Tiamat will use Disablega from time to time, so you may want to equip your party members with a Black Belt accessory. You should also have Esuna ready to go. Tiamat is weak to Earth-elemental spells but will absorb Aero and Aeroga Magick.
Stolen from Tiamat:
- Assassin’s Dagger
This battle against the Elder Wyrm is similar to the battle in Golmore Jungle, during the second visit after you had reached Eruyt Village. Elder Wyrm can inflict a number of status effects using its Sporefall attack which can cause the Confuse, Oil, Poison and Blind status effects. Some of its other moves can inflict Slow, Sleep and Silence.
Make sure that you have Gambits in place to deal with status effects – have Handkerchiefs, Remedies and an Esuna Gambit ready to go. You can also equip items, such as Ribbons, Rose Corsages, etc. to deal with them.
You can make two optional Treant enemies appears.
Stolen from Elder Wyrm:
- Shell Shield
Stolen from Treant:
- Gillie Boots
This boss battle is similar to the battle against Mateus in the Stilshrine of Miriam. Cast Protect, Shell and Haste on your party members – Shell will reduce the amount of damage that Mateus does as most of its attacks are Magick based. Use Thunder, Thundara and Thundaga to bring her down quickly.
This battle is the same as the battle against Mindflayer during Hunt 15: The Mine Flayer. The most difficult aspect of the battle is dealing with their Time Requiem attack which can inflict the Stop status effect. Equip your characters with a Power Armlet or a Ribbon and have an Esuna Gambit setup and ready to go.
This battle is the same as the one against Ring Wyrm during Hunt 07: For Whom the Wyrm Tolls. It has a fairly high amount of HP and will use Restore on itself to regain its HP when it gets to low HP. You can use Blind to greatly reduce the amount of damage done by this dragon and make the fight easier. You can also use Fire-elemental Magicks to bring it down quickly (or summon Belias).
This battle is against the same dragon that you fight as part of the Earth Tyrant side quest. It doesn’t have a ton of HP but it will increase its defenses significantly when it falls below 50% of its HP, so be prepared for a long and drawn out fight. Be ready to clear your party members of the Poison status effect and heal your way through the AoE attacks.
This battle is Vulture enemies – the same type that can be found in the Mosphoran Highwaste. This is one of the easier battles compared to the last few, but you will need to have ranged attacks set up. Focus on using bows, guns or hand-bombs, activate the Telekinesis Technick, or have your Magick-heavy party members join for this battle.