Red Battlemage
The Red Battlemage has a vast arsenal of Magick spells to choose from – Black Magick, Arcane Magick, White Magick, Time Magick, and Green Magick. They operate well as a backup healer and have a ton of abilities that are helpful in specific situations or boss fights. It matches well with the Archer job as the Red Battlemage only gets access to one Swiftness License, but the Archer job, will give the character access to the other two Licenses. It can also pair well with the Shikari job.
Esper and Quickening Unlocks
Each Esper and Quickening you unlock is tied to a specific spot on the License Board, and claiming one opens up the licenses around it. The table below shows which extra licenses each Esper makes available on this board, along with the Quickening unlock, so you can decide which character should claim each one.
| Esper License Unlocks | Quickening Unlocks |
|---|---|
| Chaos: Greatswords 3 Cúchulainn: Black Magick 9, Black Magick 10 Exodus: Heavy Armor 8, Heavy Armor 9, Heavy Armor 10 Famfrit: Battle Lores (x2) Hashmal: Shemhazai: White Magick 7 Ultima: Greatsword 1, Greatsword 2 Zeromus: Channeling Zodiark: Greatswords 4 |
Quickening (50 LP): White Magick 2 Quickening (75 LP): 230 HP Quickening (125 LP): 435 HP |
Weapons and Armor Overview
The Red Battlemage is the most versatile caster, equipping Maces and shields behind Mystic Armor while learning a little of every Magick school. Its early access to powerful spells makes it strong from the outset, though its weapon selection is limited.
| Slot | Proficiency |
|---|---|
| Weapon | |
| Weapon | |
| Armor | |
| Shields | |
| Notable Licenses | One Swiftness License (faster attack speed) |
License Board
In The Zodiac Age, the Red Battlemage has its own License Board, shown below.
Job Pairing Recommendations
The Red Battlemage works best when paired with a second job that covers its gaps. A few combinations worth considering:
| Combination | Why It Works |
|---|---|
| The strongest offensive Magick pairing, stacking Mystic Armor and combining the Black Mage’s raw damage with the Red Battlemage’s broad support spells. | |
| Backs the Red Battlemage’s full spell list with the Shikari’s ninja swords, evasion, and Swiftness for a hybrid attacker. | |
| Adds stat-independent gun damage to the Red Battlemage’s versatile magick for a flexible back-line unit. |
Read more in the job selection guide in the Tips and Tricks section:
Tips and Tricks
Having trouble deciding which jobs to assign to which characters? This guide walks through how to choose jobs and build effective party combinations.