Walkthrough: Disc 2
Please note that the following walkthrough sections are full of spoilers. Do not read ahead if this is your first time playing through the game.
Laguna Dream: Winhill
Securing Winhill as Laguna during another dream sequence.
Galbadia D-District Prison
Escaping the prison cells to save Squall and save Balamb Garden.
Team 1: Galbadia Missile Base
Travelling to the Galbadia Missile Base to stop the missiles from launching at Balamb Garden.
Team 2: Balamb Garden
Returning to Balamb Garden amid the fighting to track down Headmaster Cid and battle against Master NORG and transform the Garden.
Fisherman’s Horizon (FH)
Arriving at FH and meeting with Mayout Dobe and Flo to get Balamb Garden repaired.
Mobile Balamb Garden
The last scenes at Fisherman’s Horizon before you can explore the world with the Garden.
Return to Balamb Town
Returning to Balamb Town to find it swarming with Galbadia Soldiers.
Travelling to Trabia Garden to find it in ruins and the flashbacks to Edea’s House.
Balamb Garden vs. Galbadia Garden
Approaching Edea’s House to find Galbadia Garden and initiating a battle against them.
Exploring inside Galbadia Garden to track down Seifer and Edea at the end of Disc 2.