Mi’ihen Highroad (Agency/Newroad)
This page contains details for the second half of the Mi’ihen Highroad. Navigate back to the previous page (using the link above) if you’re at the start of the Mi’ihen Highroad and have just exited Luca.
Highroad - Agency, Front (Rin’s Travel Agency)
Save your game at the Save Sphere after the short cutscene outside of the agency. There is an Al Bhed Compilation Sphere available at the bottom of the screen.
You can use the Al Bhed Compilation Sphere to load Al Bhed Primer data from a previous game into your current game. If you have previously played through the game and have gathered some (or all) of the Al Bhed Primers you can use them in this game to understand what the Al Bhed are saying much earlier on.
Exit the Agency for a quick cutscene with Yuna and Auron in front of the sunset still near the agency.
The story kicks off again inside Rin’s Travel Agency. As you move towards the exit a young man will give you your second Lv. 1 Key Sphere which you can use to break through a Lv. 1 Lock blocking a pathway on the Sphere Grid. For more information check out the Sphere Grid section.
You will meet Rin as well as you are trying to leave the Agency. He will introduce himself and will give you a quick explanation about how Al Bhed Primers work. He will also give you Al Bhed Primer (Vol. VIII).
It is now time for the Time for a battle against the Chocobo Eater. Move forward in to the next screen away from the Agency to initiate the battle.
The Chocobo Eater battle can be won through two different methods. The first method is to push the Chocobo Eater off the cliff. The second method is to defeat the boss normally by depleting all of its HP.
You will receive two Lv. 1 Key Spheres if you defeat the Chocobo Eater by pushing it off the edge. You will receive the experience and AP points (but no Key Spheres) if you defeat the Chocobo Eater by depleting its HP.
Lv. 1 Key Spheres are a nice item but they are fairly common, especially later on in the game, so you can really choose either option.
Make sure to use Tidus’ Cheer ability early on. The Chocobo Eater is also weak to fire-based attacks so you may want to utilize Lulu for this fight, especially if you have been leveling her up. Have Tidus cast Haste on Lulu so that she can cast as many Fire magic spells as possible.
Chocobo Eater can use a move called Fist of Fury which can deal upwards of 1,000 damage. You will get a warning in the form of a “You’re next!” on the screen. Be prepared to heal up (and revive) a character when you see that warning.
Save your game at the Save Sphere inside Rin’s Travel Agency before you leave. You can speak to the woman outside the Travel Agency to jump on a Chocobo. There are a few items that you will only be able to grab if you are riding a Chocobo so don’t leave this area on foot.
Highroad - Newroad, South
Continue north through this area and across the two bridges. Use the menu screen (by pressing the Button) if you are not sure which area you are in specifically. Your location is in the bottom-left side of the menu screen.
Highroad - Newroad, North
As you go around the curve you might notice a small yellow feather laying on the ground. It can be fairly difficult to see. Use the screenshot below for reference.
Press the Button while near that feather to have your Chocobo fly up to a treasure chest. The treasure chest will automatically be opened awarding you with a Heat Lance.
Keep an eye out on the path to find the Al Bhed Primer (Vol. IX). Continue down the roadway into the next area. You will pass by Maechen and Melinda but they don’t have any interesting histories to share with you as you pass this time.
Highroad - North End
Have your Chocobo kick open the chest lying on the ground to receive two Hi-Potions. Before you continue northward, to where the red arrow is pointing, continue along the southeastern path (shown in the screenshot below).
Highroad - Oldroad, North
You will find another Chocobo feather lying on the ground on the left side of the screen. Press the Button again while near the feather to have your Chocobo fly you up to another hidden treasure chest which contains a Thunder Blade.
The Chocobo will continue along the trail to find another Scout weapon in a treasure chest automatically. Continue west into the next area.
Highroad - Oldroad, South
Ride past the open area back on to the trail. There is a Y-intersection part way down the path, the entrance of which is shown in the screenshot below.
Go down the pathway to find another Chocobo Feather. Climbing this cliff will lead to a treasure chest containing a Fortune Sphere. With this Sphere you can now add in the Luck Sphere to the Sphere Grid and activate it with one of your characters.
O’aka XXIII is further on down the pathway. You can speak to him while on the Chocobo to lend him more gil or buy items if you choose.
This is your last opportunity to lend gil to O’aka XXIII which has the effect of reducing the prices of his items later on in the game. You may have lent him gil before, but make sure that you have given him a total of 10,001 gil before passing through this area.
If you donated 1,001 gil to him previously (as was suggested earlier in this guide) you now need to donate 9,000 gil to him. Consider selling duplicate items or Ethers (which are worth a lot) if you need to in order to reach the 9,000 gil requirement.
There is a Save Sphere that you can use a bit further down the pathway. At the very end of the path is a treasure chest which contains the Mars Crest which you will not need until a later point in the game.
Go back to the “Highroad - North End” where you had the Chocobo kick open the chest (and where the red arrows are pointing). You can now dismount from your Chocobo.
Talk to Dona to get the story rolling again and don’t forget to save your game at the Save Sphere.
If you talk to Clasko he will ask for your help in locating captain Lucil. This was put in the game to give you another chance to jump on the Chocobo if you accidentally dismounted.
Approach the caravan blocking the road to initiate another scene with Gatta and Luzzu. The caravan will move out of the way. The guard at the bottom-left side of the screen will offer you the opportunity to donate gil towards the “Operation Mi’ihen” cause.
None of these items are worth spending gil on so ignore them all.
Try to continue walking down the pathway and you will be denied passage just like Dona. The guard will give you an option to have Operation Mi’ihen explained to you if you would like.
Move away from the gateway back towards the Highroad and another cutscene will be initiated involving Maester Seymour. Seymour will help Yuna and her guardians gain entry. Move down the pathway to continue the story.
The next section of the game takes place along at Mushroom Rock and along the Mushroom Rock Road.