Wildsnake
Bestiary entry from the Clan Primer:
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Bestiary Observations
“Being a curious creature having a serpentine body wherefrom grow six blades. They are known to dig holes in the ground and to lie in wait for prey therein. In antiquity, these were said to posses large mouths decked with prominent fangs, these having since receded in concert with the gradual flattening of the creature’s form, and after splaying sideward to form the aforementioned blades.
Indurate scales covereth the snake’s body, which are so shaped to permit rapid movement over all manner of terrain.”
Drops
Common - (40-55%) | ![]() |
Uncommon - (25-40%) | ![]() |
Rare - (3-12%) | ![]() |
Very Rare - (1-5%) | ![]() |
With Monograph: | ![]() |
With Canopic Jar: | ![]() |
Percentages listed above are based on the chain level of the enemy killed. Check out the Grinding and Power Leveling page for more information.
Stolen
Common - (55%) | ![]() |
Uncommon - (10%) | ![]() |
Rare - (3%) | ![]() |
Poached
Common - (95%) | ![]() |
Uncommon - (5%) | ![]() |
Location
* The Wildsnake is the only creature in the game that you can obtain a Snake Skin from - one of the requirements to create the initial requirements to create the raw materials for the
Tournesol.
There is only one spot in the Toam Hills of the Giza Plains where it spawns - in the small alcove on the east side of the zone. It will jump out and attack you as you approach it. After you defeat it you must exit away two zones and return in order for it to respawn.