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Road to the Farplane and Farplane Abyss

Celsius

All of the episodes are complete, so it’s time to make your way through the first portion of the Farplane. Before you do, though, make sure you speak to Shinra, access the “Treasure Spheres,” and watch the “Deathseeker” video.

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Expected93.2%

When you speak to Shinra, make sure you watch Nooj’s Sphere, which shows up as “Deathseeker” in the Treasure Spheres section.

To enter the Road to the Farplane, speak to Brother, and he will provide you with a list of locations where you can “jump in,” which include:

  • Besaid Temple
  • Kilika Temple
  • Djose Temple
  • Bevelle Underground
  • Calm Lands Gorge

These are five different pathways that you can take down into the Farplane Abyss. It doesn’t really matter which route you select; you’ll face the same battles but have different treasures you can pick up, and once you reach the bottom, you’ll be able to warp back up to the Celsius and take the other routes. If you take all five routes down into the Farplane Abyss, you’ll obtain a Garment Grid IconMegiddo Garment Grid.

Maps are not required for the Road to the Farplane; the paths are very straightforward, and no matter which route you take, you’ll face off against the three Aeons listed in the Boss Battles section below, where all of the paths converge. Bevelle Underground is probably the easiest route if you want to get to the bottom quickly. You can find brief descriptions of each route here:

RouteDescription
Besaid IslandWhile traveling down the Besaid Island route, you’ll come across some little floating islands that will activate when you jump onto them. They will move to a previous point on the path and set you back, but after riding any of these islands four times, you’ll find a treasure chest that contains two Item IconMega-Potions.
Kilika TempleThis route contains flame flare-up spots that will teleport you backward if you get hit by them. Wait for them to die down before you run across.
Djose TempleThis is the most challenging route. You’ll reach a ‘stone-pushing’ puzzle on this route: three stones that sit in front of numbered slots. Push the left stone onto 3, the right stone onto 1, and the middle stone onto 2. Doing so will clear the barrier.
Bevelle UndergroundA straightforward descent, easy to get to the bottom.
Calm Lands GorgeA straightforward descent, easy to get to the bottom.

Aeon Boss Battles

You’ll fight three Aeons on the same three platforms no matter which route you take, but you’ll only have to fight them once. You may want to protect your party members from Stop (i.e., use a Gold Accessory IconRibbon accessory).

Shiva
Boss Battle

Of the three Aeons you will face in the Road to the Farplane, Shiva is the easiest. She will use the following attacks:

  • Normal attack for around 400 HP
  • Triple attack that hits three random targets for around 400 HP
  • “Heavenly Strike,” which halves one target’s current HP and MP and has a 30% chance of inflicting the Stop status effect
  • Ability IconBlizzaga
  • “Diamond Dust,” which hits all targets for around 1,000 HP

The faster her HP drops, the more often she will use “Diamond Dust,” but as long as your characters aren’t all inflicted with the Stop status effect at the same time, you should have no problem surviving the damage she puts out. As you might expect, she will absorb any ice-based attacks but is weak to fire.

EnemyHPStealDrop
Shiva14800Bronze Accessory IconSnow RingSilver Accessory IconCrystal Gloves (common)
Silver Accessory IconRegal Crown (rare)
The Magus Sisters
Boss Battle

The three sisters can be a bit tougher to deal with than Shiva because they’ll dodge many of your physical attacks, but their attacks aren’t overly complicated:

Sandy:

  • Normal attack for between 150 and 300
  • “Razzia,” which is a magic-based attack for between 150 and 300

Mindy:

Cindy:

  • “Camisade” is a normal attack
  • “Demi” deals damage equal to 25% of each character’s current HP
  • “Absorb” drains HP and MP from a target
  • Regen Status IconRegen
  • “Not-So-Mighty Guard” casts Ability IconShell, Ability IconProtect, and Ability IconRegen on all three sisters
  • “White Highwind,” which fully heals the sisters, only triggers while all three are alive and all three have dropped below a quarter of their HP
  • “Delta Attack,” which she can only use when all three sisters are alive, and it drops all of your characters down to 1 HP

Their most powerful attack, “Delta Attack,” requires all three of them to be alive, so if you take one out quickly, you can prevent them from using it. Mindy is the weakest, but instead you should focus on killing Cindy first. She has the most annoying abilities to deal with. One of them, “White Highwind,” will also only trigger if all three sisters are alive, so the worst thing you can do during this fight is spread your damage evenly across all three. Focus on killing one of each of them one at a time.

Both Sandy and Mindy have very high evasion stats, making them tough to hit with regular physical attacks. Using specials like Four Dice from a Lady Luck Dressphere IconLady Luck or Ability IconDarkness from a Dark Knight Dressphere IconDark Knight can get around their evasion. If you’re really having trouble, you can have a Samurai Dressphere IconSamurai use Spare Change and nearly instantly kill one by having them throw 75,000 Gil at one, which will deal 9,999 damage.

They have solid items worth stealing, so make sure you grab the Bronze Accessory IconPotpourri, Silver Accessory IconChaos Shock, and Bronze Accessory IconWhite Cape before concluding the battle.

EnemyHPStealDrop
Sandy10330Bronze Accessory IconPotpourriBronze Accessory IconPixie Dust (common)
Silver Accessory IconCrystal Gloves (rare)
Mindy9788Silver Accessory IconChaos ShockSilver Accessory IconFaerie Earrings
Cindy12240Bronze Accessory IconWhite CapeSilver Accessory IconFaerie Earrings (common)
Bronze Accessory IconPixie Dust (rare)
Anima
Boss Battle

This battle doesn’t involve the onslaught of attacks you had to deal with while battling the Magus Sisters, and you won’t have trouble getting your attacks to hit this incredibly large Aeon. Anima is very powerful, though, and she’ll use the following attacks on your party:

  • Normal attack for around 300 damage, which also inflicts Poison
  • “Pain,” which also deals around 300 damage to one target and inflicts Silence, Itchy, Poison, and lowers the character’s stats
  • “Oblivion,” which deals around 600 damage over approximately 16 hits

Every cast of “Pain” will continue to lower the target’s stats, so be ready to use a Item IconRemedy on your party members if they get hit with it multiple times. Keep your party members healed up through the fight, and you shouldn’t have a problem.

EnemyHPStealDrop
Anima36000Silver Accessory IconFury ShockSilver Accessory IconTetra Band

A cutscene will trigger after the final fight against Anima, and you’ll be transported to…

Farplane Abyss

Approach Leblanc for another cutscene, and once it’s concluded, you’ll have two routes you can take. You can use the portal that appears to transport yourself down into the Heart of the Farplane and complete the game, or you can use the Save Sphere IconSave Sphere to transport yourself back up to the Celsius.

You can’t have 100% Story Completion Percent at this point in the game, though, so if you progress to the final boss, you’ll see the regular ending for the game instead of the secret ending. Some players may want to see both; if so, save your game, proceed to the portal, and navigate to the Heart of the Farplane page of this guide.

For those who want to see the full ending of the game, though, there’s no reason to head down just yet. Interact with the Save Sphere IconSave Sphere and head back up to the Celsius.

Return to the Celsius

Returning to the Celsius and starting each of these conversations is optional. These conversations aren’t needed to finish the game, but they are required for 100% Story Completion, so there are checkboxes for each below.

Start by talking to Shinra.

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Expected93.8%

Shinra will tell you about the Farplane data he is looking at.

Take the elevator up to the deck of the ship. The first time you go there, nothing will happen. Take the elevator back there again, and you’ll trigger a scene between Buddy and Brother speaking Al Bhed. Cid will eventually join them.

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Story Completion Tracker
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Your Percent
Expected94.0%

Cid eventually joins the conversation between Brother and Buddy while Yuna spies from the side.

You’ll receive Al Bhed Primer IconAl Bhed Primer at the end of this sequence, and then you should head to the cabin. Another scene between Cid and the team will play out up on the second level.

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Expected94.4%

Cid will express his concern with the Gullwing’s Sphere hunting ways. It does not matter how you respond to him when he asks Yuna to be more ‘ladylike.’

Go down to the bridge and speak to Buddy to view the map. Exit the map with the PlayStation Circle ButtonXbox B ButtonNintendo Switch A Button button and go back to the bridge, and you should notice that Rikku is missing. Repeat this (view the map, exit, re-enter the bridge) until Rikku is missing from her spot, then make your way up to the deck to find her.

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Expected94.6%

Rikku will talk to Yuna about how she’s changed since their adventures began. This scene only becomes available once your Story Completion has reached 95%.

And that’s the last optional scene that you need to unlock while aboard the Celsius. Make sure you’ve viewed all of the Treasure Spheres, and then you should be caught up in terms of Story Completion Percent.

It’s now time to get started with the end-game content.

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Story Completion Tracker

Checking the “Road to the Farplane and Farplane Abyss Complete” box adds the Story Completion Percent for the automatic scenes in Road to the Farplane and Farplane Abyss.

Full TrackerYour Percent · Expected 95.4%