Ammunition
Ammo items are those which can be used by Irvine during his Limit Break, “Shot”, which each have varying affects and different amounts of damage.
Normal Ammo
- Description:
 - Regular Ammo.
 - Refined from:
 - 
						1x 
Screw = 8x 
Normal Ammo
					 - Refined into:
 - 
						1x 
Normal Ammo = 1x 
Fast Ammo 
					 
Shotgun Ammo
- Description:
 - Ammo that attacks all enemies.
 - Refined from:
 - 
						1x 
Screw = 8x 
Normal Ammo
					 - Refined into:
 - 
						1x 
Normal Ammo = 2x 
Fast Ammo 
					 
Dark Ammo
- Description:
 - Ammo with status changing effect.
 - Refined from:
 - 
						1x 
Poison Powder = 10x 
Dark Ammo
1x
Venom Fang = 20x 
Dark Ammo
1x
Abadon Card = 30x 
Dark Ammo
					 - Refined into:
 - (None)
 
Fire Ammo
- Description:
 - Ammo with Fire element.
 - Refined from:
 - 
						1x 
Bomb Fragment = 20x 
Fire Ammo
1x
Red Fang = 40x 
Fire Ammo
1x
Fuel = 40x 
Fire Ammo
1x
Oilboyle Card = 30x 
Fire Ammo
					 - Refined into:
 - (None)
 
Demolition Ammo
- Description:
 - Ammo 3 times more powerful than Normal Ammo.
 - Refined from:
 - 
						1x 
Missile = 20x 
Demolition Ammo
1x
Running Fire = 40x 
Demolition Ammo
1x
Cactus Thorns = 40x 
Demolition Ammo
1x
Trauma Card = 30x 
Dark Ammo
					 - Refined into:
 - (None)
 
Fast Ammo
- Description:
 - Ammo for rapid fire.
 - Refined from:
 - 
						1x 
Normal Ammo = 20x 
Fast Ammo
1x
Shotgun Ammo = 20x 
Fast Ammo
1x
GIM47N Card = 10x 
Fast Ammo
					 - Refined into:
 - (None)
 
AP Ammo
- Description:
 - Armor-piercing ammo.
 - Refined from:
 - 
						1x 
Sharp Spike = 10x 
AP Ammo
1x
Chef’s Knife = 20x 
AP Ammo
					 - Refined into:
 - (None)
 
Pulse Ammo
- Description:
 - Ammo that contains powerful energy.
 - Refined from:
 - 
						1x 
Energy Crystal = 10x 
Pulse Ammo
1x
Laser Cannon = 5x 
Pulse Ammo
1x
Power Generator = 20x 
Pulse Ammo
					 - Refined into:
 - 
						5x 
Pulse Ammo = 1x 
Ultima