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Thrustaevis

Thrustaevis swooping over the Great Plains of Galbadia

Where to Find It

  • Great Plains of Galbadia
  • Vaulny Canyon, Nanchucket Island, and Mandy Beach near Timber
  • Mountains of the Hasberry Plains around Dollet
  • D-District Prison

Vital Statistics

Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.

Level bracketsLow 1–19
Mid 20–29
High 30–100
HP by levelLv 1: 310Lv 10: 450Lv 20: 700Lv 30: 1,050Lv 100: 6,300
HP formula0.5x² + 10x + 300 (x = enemy level)
AP3
Triple Triad CardThrustaevis Triple Triad Card
Command Ability IconCardRarely turns into Gargantua

Elemental Affinities

ElementEffect
Fire Element IconFireNormal
Ice Element IconIceNormal
Thunder Element IconThunderNormal
Earth Element IconEarthImmune (no damage)
Poison Element IconPoisonNormal
Wind Element IconWindWeak (bonus damage)
Water Element IconWaterNormal
Holy Element IconHolyNormal

Status Vulnerabilities

Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.

StatusWorks?
Death Status IconDeath70%
Poison Status IconPoison80%
Petrify Status IconPetrify70%
Darkness Status IconDarkness80%
Silence Status IconSilence80%
Berserk Status IconBerserk60%
Zombie Status IconZombie70%
Sleep Status IconSleep100%
Slow Status IconSlow90%
Stop Status IconStop50%
Doom80%
Petrify Status IconGradual Petrify70%
Confuse Status IconConfuse60%
Drain Status IconDrain100%
Degenerator80%
Vit 0 (Meltdown)100%
The EndWorks

Draws, Steals, and Drops by Level

Low (1–19)Mid (20–29)High (30–100)
DrawGreen Magick IconBlizzard
Green Magick IconScan
Green Magick IconFloat
Green Magick IconBlizzara
Green Magick IconAero
Green Magick IconScan
Green Magick IconFloat
Green Magick IconBlizzaga
Green Magick IconAero
Green Magick IconTornado
Green Magick IconFloat
MugMiscellaneous Item IconShear Feather x1–2Miscellaneous Item IconShear Feather x2–3Miscellaneous Item IconWindmill x2
DropMiscellaneous Item IconShear Feather x1Miscellaneous Item IconShear Feather x2Miscellaneous Item IconShear Feather x4 or Miscellaneous Item IconWindmill x2
Drop (with Party Ability IconRare Item)Miscellaneous Item IconM-Stone Piece x2 or Miscellaneous Item IconWindmill x1Miscellaneous Item IconWindmill x2Miscellaneous Item IconWindmill x3–4
DevourRestores max HPRestores max HPRestores max HP

Attacks

  • “Dive bash”: A swooping strike that always lands as a critical hit.
  • “Wind Blast”: Unlocked once it loses about 70% of its HP: Wind-elemental magic damage to the whole party.

Strategy

Earth Element IconEarth misses and Wind Element IconWind deals double damage. Kill it before it loses most of its HP and Wind Blast never comes out.