Ochu
Scan Description
“Likes to live in forests. Attacks with its tentacles and also uses status- changing attacks.”
Where to Find It
- Forests of Vaulny Canyon near Timber
- Forests of the Hawkwind Plains in Trabia
- Grandidi Forest in Esthar
- Island Closest to Heaven
Vital Statistics
Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.
| Level brackets | Low 1–19 Mid 20–29 High 30–100 | ||||
|---|---|---|---|---|---|
| HP by level | Lv 1: 152 | Lv 10: 1,750 | Lv 20: 4,000 | Lv 30: 6,750 | Lv 100: 40,000 |
| HP formula | 2.5x² + 150x (x = enemy level) | ||||
| AP | 7 | ||||
| Triple Triad Card | ![]() | ||||
| Rarely turns into Elvoret | |||||
Elemental Affinities
| Element | Effect |
|---|---|
| Weak (bonus damage) | |
| Weak (bonus damage) | |
| Normal | |
| Immune (no damage) | |
| Normal | |
| Normal | |
| Normal | |
| Normal |
Status Vulnerabilities
Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.
| Status | Works? |
|---|---|
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| 90% | |
| Immune | |
| Doom | Immune |
| Immune | |
| Immune | |
| 100% | |
| Degenerator | 80% |
| Vit 0 (Meltdown) | 100% |
| The End | Works |
Draws, Steals, and Drops by Level
| Low (1–19) | Mid (20–29) | High (30–100) | |
|---|---|---|---|
| Draw | |||
| Mug | |||
| Drop | |||
| Drop (with | |||
| Devour | 50% of MAX HP lost & Poison status to Devourer | 50% of MAX HP lost & Poison status to Devourer | 50% of MAX HP lost & Poison status to Devourer |
Attacks
- “Ochu Dance”: Often its opening move before you can act: a chance of
Slow and
Curse on the whole party. - “Drink Magic”: Its counter to magic attacks: a random character permanently loses one stocked unit of a random spell.
- “Tentacle whip”: A poisonous physical lash.
Strategy
Use physical attacks only: casting at it triggers Drink Magic, which permanently drains your spell stocks.
Fire and
Ice are boosted, and
Earth misses.
