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Ochu

Ochu lurking in the forests of Vaulny Canyon

Where to Find It

  • Forests of Vaulny Canyon near Timber
  • Forests of the Hawkwind Plains in Trabia
  • Grandidi Forest in Esthar
  • Island Closest to Heaven

Vital Statistics

Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.

Level bracketsLow 1–19
Mid 20–29
High 30–100
HP by levelLv 1: 152Lv 10: 1,750Lv 20: 4,000Lv 30: 6,750Lv 100: 40,000
HP formula2.5x² + 150x (x = enemy level)
AP7
Triple Triad CardOchu Triple Triad Card
Command Ability IconCardRarely turns into Elvoret

Elemental Affinities

ElementEffect
Fire Element IconFireWeak (bonus damage)
Ice Element IconIceWeak (bonus damage)
Thunder Element IconThunderNormal
Earth Element IconEarthImmune (no damage)
Poison Element IconPoisonNormal
Wind Element IconWindNormal
Water Element IconWaterNormal
Holy Element IconHolyNormal

Status Vulnerabilities

Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.

StatusWorks?
Death Status IconDeathImmune
Poison Status IconPoisonImmune
Petrify Status IconPetrifyImmune
Darkness Status IconDarknessImmune
Silence Status IconSilenceImmune
Berserk Status IconBerserkImmune
Zombie Status IconZombieImmune
Sleep Status IconSleepImmune
Slow Status IconSlow90%
Stop Status IconStopImmune
DoomImmune
Petrify Status IconGradual PetrifyImmune
Confuse Status IconConfuseImmune
Drain Status IconDrain100%
Degenerator80%
Vit 0 (Meltdown)100%
The EndWorks

Draws, Steals, and Drops by Level

Low (1–19)Mid (20–29)High (30–100)
DrawGreen Magick IconSilence
Green Magick IconBlind
Green Magick IconSilence
Green Magick IconBlind
Green Magick IconConfuse
Green Magick IconSilence
Green Magick IconBlind
Green Magick IconConfuse
Green Magick IconPain
MugMiscellaneous Item IconOchu Tentacle x2Miscellaneous Item IconOchu Tentacle x4Miscellaneous Item IconOchu Tentacle x8
DropMiscellaneous Item IconMagic Stone x2 or Miscellaneous Item IconOchu Tentacle x1Miscellaneous Item IconOchu Tentacle x3–4Miscellaneous Item IconOchu Tentacle x8 or Miscellaneous Item IconWizard Stone x8
Drop (with Party Ability IconRare Item)Miscellaneous Item IconMagic Stone x3 or Miscellaneous Item IconOchu Tentacle x2Miscellaneous Item IconMagic Stone x6–8Miscellaneous Item IconWizard Stone x8 or GF Item IconForce Armlet x1
Devour50% of MAX HP lost & Poison status to Devourer50% of MAX HP lost & Poison status to Devourer50% of MAX HP lost & Poison status to Devourer

Attacks

  • “Ochu Dance”: Often its opening move before you can act: a chance of Green Magick IconSlow and Curse Status IconCurse on the whole party.
  • “Drink Magic”: Its counter to magic attacks: a random character permanently loses one stocked unit of a random spell.
  • “Tentacle whip”: A poisonous physical lash.

Strategy

Use physical attacks only: casting at it triggers Drink Magic, which permanently drains your spell stocks. Green Magick IconFire and Ice Element IconIce are boosted, and Earth Element IconEarth misses.