Glacial Eye
Scan Description
“A floating monster that uses Ice magic. When running low on HP, uses Vampire to suck HP from opponents.”
Where to Find It
- Alcauld Plains around Balamb, near the mountains
- Trabia (Winter Island plains and the Bika Snowfields)
- Esthar (Minde Island and the Mordred Plains)
Vital Statistics
Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.
| Level brackets | Low 1–19 Mid 20–29 High 30–100 | ||||
|---|---|---|---|---|---|
| HP by level | Lv 1: 205 | Lv 10: 275 | Lv 20: 400 | Lv 30: 575 | Lv 100: 3,200 |
| HP formula | 0.25x² + 5x + 200 (x = enemy level) | ||||
| AP | 1 | ||||
| Triple Triad Card | ![]() | ||||
| Rarely turns into Jumbo Cactuar | |||||
Elemental Affinities
| Element | Effect |
|---|---|
| Weak (bonus damage) | |
| Immune (no damage) | |
| Normal | |
| Immune (no damage) | |
| Normal | |
| Normal | |
| Normal | |
| Normal |
Status Vulnerabilities
Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.
| Status | Works? |
|---|---|
| Immune | |
| 80% | |
| 70% | |
| 80% | |
| 30% | |
| 50% | |
| 70% | |
| 100% | |
| 90% | |
| 50% | |
| Doom | 80% |
| 70% | |
| 60% | |
| 100% | |
| Degenerator | 80% |
| Vit 0 (Meltdown) | 100% |
| The End | Works |
Draws, Steals, and Drops by Level
| Low (1–19) | Mid (20–29) | High (30–100) | |
|---|---|---|---|
| Draw | |||
| Mug | |||
| Drop | |||
| Drop (with | |||
| Devour | Restores 50% of max HP | Restores 50% of max HP | Restores 50% of max HP |
Attacks
- “Blizzara”: Its bread-and-butter
Ice magic (
Blizzaga at higher levels). - “Silence”: Can silence one of your casters.
- “Petrify Stare”: Can inflict
Petrify on one character. - “Reflect”: Casts it on itself to bounce incoming magic.
- “Vampire”: Once it has lost around three-quarters of its HP, it may drain HP from a character to heal itself.
Strategy
Fire exploits its weakness, while
Ice does nothing and
Earth misses.
Sleep always lands if you want it shut down.
