GIM52A
Scan Description
“A Galbadian machine that attacks with magic and missiles. The more advanced models use high-powered beams.”
Where to Find It
- D-District Prison
- Galbadia Missile Base
- Fishermans Horizon, during Balamb Garden’s arrival
Vital Statistics
Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.
| Level brackets | Low 1–19 Mid 20–29 High 30–100 | ||||
|---|---|---|---|---|---|
| HP by level | Lv 1: 1,431 | Lv 10: 1,850 | Lv 20: 2,600 | Lv 30: 3,650 | Lv 100: 19,400 |
| HP formula | 1.5x² + 30x + 1400 (x = enemy level) | ||||
| AP | 3 | ||||
| Triple Triad Card | Cannot be turned into a card and drops no card | ||||
Elemental Affinities
| Element | Effect |
|---|---|
| Normal | |
| Normal | |
| Weak (bonus damage) | |
| Weak (bonus damage) | |
| Immune (no damage) | |
| Normal | |
| Weak (bonus damage) | |
| Normal |
Status Vulnerabilities
Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.
| Status | Works? |
|---|---|
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| 90% | |
| 50% | |
| Doom | Immune |
| Immune | |
| Immune | |
| Immune | |
| Degenerator | 80% |
| Vit 0 (Meltdown) | 100% |
| The End | Works |
Draws, Steals, and Drops by Level
| Low (1–19) | Mid (20–29) | High (30–100) | |
|---|---|---|---|
| Draw | |||
| Mug | |||
| Drop | |||
| Drop (with | |||
| Devour | No effect | Nothing is changed. | 12,5% of MAX HP lost & Poison status to Devourer |
Attacks
- “Micro Missiles”: Always hits and removes 50% of the target’s current HP; never lethal alone, but it sets up everything else.
- “Ray Bomb”: Non-elemental magic damage to the whole party.
- “Thundaga”: Heavy single-target
Thunder magic.
Strategy
Thunder,
Earth, and
Water are boosted, and statuses fail. Micro
Missiles halves a character’s HP but can never kill.