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Cockatrice

Cockatrice strutting through Vaulny Canyon

Where to Find It

  • Vaulny Canyon and Shenand Hills near Timber
  • Lallapalooza Canyon in Galbadia
  • Grandidi Forest and the Nortes and Sollet Mountains in Esthar

Vital Statistics

Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.

Level bracketsLow 1–19
Mid 20–29
High 30–100
HP by levelLv 1: 1,007Lv 10: 1,105Lv 20: 1,280Lv 30: 1,525Lv 100: 5,200
HP formula0.35x² + 7x + 1000 (x = enemy level)
AP2
Triple Triad CardCockatrice Triple Triad Card
Command Ability IconCardRarely turns into Oilboyle

Elemental Affinities

ElementEffect
Fire Element IconFireNormal
Ice Element IconIceNormal
Thunder Element IconThunderImmune (no damage)
Earth Element IconEarthNormal
Poison Element IconPoisonImmune (no damage)
Wind Element IconWindWeak (bonus damage)
Water Element IconWaterNormal
Holy Element IconHolyNormal

Status Vulnerabilities

Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.

StatusWorks?
Death Status IconDeath60%
Poison Status IconPoisonImmune
Petrify Status IconPetrifyImmune
Darkness Status IconDarkness80%
Silence Status IconSilence80%
Berserk Status IconBerserk60%
Zombie Status IconZombie70%
Sleep Status IconSleep80%
Slow Status IconSlow90%
Stop Status IconStop50%
Doom10%
Petrify Status IconGradual PetrifyImmune
Confuse Status IconConfuse70%
Drain Status IconDrain100%
Degenerator80%
Vit 0 (Meltdown)100%
The EndWorks

Draws, Steals, and Drops by Level

Low (1–19)Mid (20–29)High (30–100)
DrawGreen Magick IconThunderGreen Magick IconThundara
Green Magick IconBreak
Green Magick IconThundaga
Green Magick IconBreak
MugMiscellaneous Item IconCockatrice Pinion x1Miscellaneous Item IconCockatrice Pinion x2Miscellaneous Item IconCockatrice Pinion x4
DropMiscellaneous Item IconCoral Fragment x1 or Miscellaneous Item IconCockatrice Pinion x1Miscellaneous Item IconCockatrice Pinion x1 or Miscellaneous Item IconCoral Fragment x1Miscellaneous Item IconCockatrice Pinion x2 or Miscellaneous Item IconDynamo Stone x2
Drop (with Party Ability IconRare Item)Miscellaneous Item IconCockatrice Pinion x1Miscellaneous Item IconDynamo Stone x1Miscellaneous Item IconCockatrice Pinion x3 or Miscellaneous Item IconDynamo Stone x3
DevourStone status to DevourerStone status to DevourerRestores max HP

Attacks

  • “Beak strike”: Carries Petrify Status IconGradual Petrify, starting a countdown that ends in stone.
  • “Electrocute”: Thunder-elemental magic damage to the whole party.
  • “Electric Discharge”: A stronger desperation version it may fire as it dies.

Strategy

Wind Element IconWind deals heavy damage, while Green Magick IconThunder and Poison Status IconPoison do nothing. Green Magick IconCure Petrify Status IconGradual Petrify quickly before it finishes its countdown.