Belhelmel
Scan Description
“Has a rotating blade around its face. Its battle tactics change when its face changes.”
Where to Find It
- Shenand Hills near Timber and the Monterosa Plateau in Galbadia
- D-District Prison and the Galbadia Missile Base
Vital Statistics
Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.
| Level brackets | Low 1–19 Mid 20–29 High 30–100 | ||||
|---|---|---|---|---|---|
| HP by level | Lv 1: 369 | Lv 10: 495 | Lv 20: 720 | Lv 30: 1,035 | Lv 100: 5,760 |
| HP formula | 0.45x² + 9x + 360 (x = enemy level) | ||||
| AP | 2 | ||||
| Triple Triad Card | ![]() | ||||
| Rarely turns into Tri-Point | |||||
Elemental Affinities
| Element | Effect |
|---|---|
| Normal | |
| Normal | |
| Resists (reduced damage) | |
| Immune (no damage) | |
| Normal | |
| Normal | |
| Normal | |
| Weak (bonus damage) |
Status Vulnerabilities
Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.
| Status | Works? |
|---|---|
| 70% | |
| 80% | |
| 70% | |
| 80% | |
| 80% | |
| Immune | |
| 70% | |
| Immune | |
| 90% | |
| 50% | |
| Doom | 80% |
| 70% | |
| Immune | |
| 100% | |
| Degenerator | 80% |
| Vit 0 (Meltdown) | 100% |
| The End | Works |
Draws, Steals, and Drops by Level
| Low (1–19) | Mid (20–29) | High (30–100) | |
|---|---|---|---|
| Draw | |||
| Mug | |||
| Drop | |||
| Drop (with | |||
| Devour | 6,25% of MAX HP lost & Darkness status to Devourer | 6,25% of MAX HP lost & Darkness status to Devourer | 6,25% of MAX HP lost & Darkness status to Devourer |
Attacks
- “Counter Slice”: A physical counter it throws back at melee attackers.
Strategy
Attack with magic, since melee provokes Counter Slice.
Holy hits hardest and
Earth misses.
