Abyss Worm
Scan Description
“A head protruding from the earth. Only a part of the body is exposed. Uses Earthquake when attacked by enemies.”
Where to Find It
- Kashkabald Desert in Esthar
- Dingo Desert in Galbadia
Vital Statistics
Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.
| Level brackets | Low 1–19 Mid 20–29 High 30–100 | ||||
|---|---|---|---|---|---|
| HP by level | Lv 1: 210 | Lv 10: 2,150 | Lv 20: 4,400 | Lv 30: 6,750 | Lv 100: 26,000 |
| HP formula | 0.5x² + 210x (x = enemy level) | ||||
| AP | 6 | ||||
| Triple Triad Card | ![]() | ||||
| Rarely turns into Abadon | |||||
Elemental Affinities
| Element | Effect |
|---|---|
| Normal | |
| Normal | |
| Normal | |
| Immune (no damage) | |
| Normal | |
| Weak (bonus damage) | |
| Weak (bonus damage) | |
| Normal |
Status Vulnerabilities
Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.
| Status | Works? |
|---|---|
| 70% | |
| 80% | |
| 70% | |
| 80% | |
| 80% | |
| Immune | |
| Immune | |
| 80% | |
| Immune | |
| Immune | |
| Doom | 80% |
| 70% | |
| Immune | |
| 100% | |
| Degenerator | 80% |
| Vit 0 (Meltdown) | 100% |
| The End | Works |
Draws, Steals, and Drops by Level
| Low (1–19) | Mid (20–29) | High (30–100) | |
|---|---|---|---|
| Draw | |||
| Mug | |||
| Drop | |||
| Drop (with | |||
| Devour | Restores max HP | Restores max HP | Restores max HP |
Attacks
- “Sandshake”: An Earth-elemental counter to physical attacks, sometimes fired twice in a row.
- “Protect and Shell”: Buffs itself with
Protect and
Shell while you dig it out of the sand.
Strategy
Cast
Float on your party to nullify its Sandshake counter, then bring it down with
Wind or
Water attacks.
Earth does nothing.
