Riddle of the Sands

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The Velkroy Desert

Despite the vast size of the Velkroy Desert, there is just one treasure coffer to be found in this area. Use the map below to help you find it:

Map showing the location of the treasure coffer in the Velkroy Desert area of Dhalmekia
1) Red Treasure Coffer Mythril Belt

The worst part is that this one and only treasure coffer contains a useless Mythril Belt that is quite a bit worse than the Drakeslayer’s Belt you’re already wearing. There is one other thing you can do in this area, though—your next Hunt target can be found in the northern section of the desert:

The rewards for completing this Hunt include two Scarletite, which are the exact materials we needed to complete the last of the Drakeslayer gear. Open up the world map and travel back to the Hideaway.

The Hideaway

Head over to Blackthorne at The Black Hammerand use the Scarletite to craft the following:

Crafted Item Materials
Drakeslayer’s Bracelets Dragon Talon
Gelatinous Mass
Briar Clam Shell (x20)
Scarletite

Travel back to the Velkroy Desert Obelisk.

The Velkroy Desert

We can now continue with the story. Hop on your Chocobo and head straight for the Main Scenario Quest Marker . It will lead you to “The Watcher” in the center of the desert, but when you get there, it will immediately move south.

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Swap over to your multi-target Eikonic Ability Set and then keep following the Main Scenario Quest Marker along the trail until you reach the town of Dalimil and the Dalimil Inn.

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The Dalimil Inn

After the cutscene, Byron will run and hide behind the counter. Clive will be left to take care of a group of four “Royal Osfreyr” enemies. They go down without much of a fight.

You’ll regain control of Clive in the center of Dalimil. Head towards the gate in the southeast section of town, towards the Main Scenario Quest Marker , for another short cutscene.

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The exit out of town and towards Drake’s Fang is closed. Byron and Clive will decide to talk to some of the townsfolk to see if they can track down “Ruzena Dalimil,” but before that, there are some treasure coffers we can pick up here in town. Note that the green treasure coffer is actually up on the second level, up the stairs:

Map showing the location of the treasure coffers in Dalimil in Dhalmekia
1) Red Treasure Coffer Goblin Coin
2) Yellow Treasure Coffer Wyrrite (x15)
3) Green Treasure Coffer Goblin Coin (x2)

The two townspeople can be found in the eastern section of town near the gate. Talk to the “Traveling Trader” and the “Stallholder.” Next, head towards the docks near the river to find the “Riverboat Captain” and speak to him. Make sure you still have your multi-target Eikonic Ability Set active.

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The last person to talk to is Ferda, who can be found in the center of town. Speak to him and then “make for the bordello,” which is in the nearby alleyway. A group of “back-alley bruisers” will ambush Clive, Byron, and Torgal. A second group of enemies will follow up this group, but they are easy to defeat, other than the fact that you have to face off against them in pretty cramped quarters.

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Follow the Main Scenario Quest Marker again to meet up with L’ubor finally. After a quick back-and-forth, L’ubor will give you a Subquest that involves “following the crystals.”

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Follow the Crystals

This Subquest is as easy as they come—all you have to do is speak to the townspeople for starters. Use the map in-game (or the map below) to help you find each of them:

Map showing the location of the quest objectives for the Follow the Crystals main scenario subquest

Head back to the Dalimil Inn after speaking to all three, and the Serving Girl will inform you that Uncle Byron can be found on the second level. Climb up the stairs to find him.

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The next destination is well outside of town. Use the map below to help you find it, or follow the Main Scenario Subquest Marker . Another discussion will take place before a battle takes place against a large group of “Kupka’s Private Guards.” These guards are easy to defeat, but make sure you focus on taking out the spellcasters first; otherwise, they will cast ‘Cure’ on their party members.

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The Dalimil Inn

L’ubor will provide Clive with The Desert Rose curiosity, and there are two new Optional Quests have become available. They both require a trip out of town, but otherwise, they are very easy to complete:

After you’ve completed both of them, head out of the South Gate and hop on your Chocobo to ride the ~400 yards towards the Main Scenario Quest Marker . There is an area where the path splits off to the left and right (with the path going right leading back to the Doeznov Terraces), but continue straight through into the large, open cave.

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A cutscene will trigger between Clive and Byron, and then it’s back out to the world map. Select Drake’s Fang to finish up this Main Scenario Quest, and then it’s on to “Into the Darkness.”