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Hexadragon

Hexadragon breathing fire on the Talle Mountains

Where to Find It

  • Talle Mountains and the Great Plains of Esthar
  • Island Closest to Hell

Vital Statistics

Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.

Level bracketsLow 1–19
Mid 20–29
High 30–100
HP by levelLv 1: 10,052Lv 10: 10,750Lv 20: 12,000Lv 30: 13,750Lv 100: 40,000
HP formula2.5x² + 50x + 10000 (x = enemy level)
AP8
Triple Triad CardHexadragon Triple Triad Card
Command Ability IconCardRarely turns into Tiamat

Elemental Affinities

ElementEffect
Fire Element IconFireAbsorbs (heals the enemy)
Ice Element IconIceNormal
Thunder Element IconThunderNormal
Earth Element IconEarthNormal
Poison Element IconPoisonAbsorbs (heals the enemy)
Wind Element IconWindNormal
Water Element IconWaterWeak (bonus damage)
Holy Element IconHolyNormal

Status Vulnerabilities

Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.

StatusWorks?
Death Status IconDeathImmune
Poison Status IconPoisonImmune
Petrify Status IconPetrifyImmune
Darkness Status IconDarknessImmune
Silence Status IconSilenceImmune
Berserk Status IconBerserkImmune
Zombie Status IconZombieImmune
Sleep Status IconSleepImmune
Slow Status IconSlowImmune
Stop Status IconStopImmune
DoomImmune
Petrify Status IconGradual PetrifyImmune
Confuse Status IconConfuseImmune
Drain Status IconDrain100%
Degenerator80%
Vit 0 (Meltdown)100%
The EndWorks

Draws, Steals, and Drops by Level

Low (1–19)Mid (20–29)High (30–100)
DrawGreen Magick IconFire
Green Magick IconShell
Green Magick IconProtect
Green Magick IconFira
Green Magick IconShell
Green Magick IconProtect
Green Magick IconFiraga
Green Magick IconDispel
Green Magick IconShell
Green Magick IconProtect
MugMiscellaneous Item IconRed Fang x2Miscellaneous Item IconRed Fang x4Miscellaneous Item IconRed Fang x8
DropMiscellaneous Item IconDragon Fang x2 or Miscellaneous Item IconRed Fang x2Miscellaneous Item IconDragon Fang x6 or Miscellaneous Item IconRed Fang x3Miscellaneous Item IconRed Fang x6 or Miscellaneous Item IconInferno Fang x4
Drop (with Party Ability IconRare Item)Miscellaneous Item IconDragon Skin x2Miscellaneous Item IconInferno Fang x2GF Item IconStar Fragment x1–2
DevourRestores max HPRestores max HPRestores max HP

Attacks

  • “Melt-Eye”: Fire-elemental damage to the whole party.

Strategy

Green Magick IconWater deals double damage, while Green Magick IconFire and Poison Status IconPoison heal it. A Fire junction on Junction Ability IconElem-Def-J blanks nearly its whole kit.