Guard
Scan Description
“Prison security guard. A Galbadian soldier trained in sleep magic to capture escapees.”
Where to Find It
- D-District Prison
Vital Statistics
Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.
| Level brackets | Low 1–19 Mid 20–29 High 30–100 | ||||
|---|---|---|---|---|---|
| HP by level | Lv 1: 45 | Lv 10: 115 | Lv 20: 240 | Lv 30: 415 | Lv 100: 3,040 |
| HP formula | 0.25x² + 5x + 40 (x = enemy level) | ||||
| AP | 1 | ||||
| Triple Triad Card | Cannot be turned into a card and drops no card | ||||
Elemental Affinities
| Element | Effect |
|---|---|
| Normal | |
| Normal | |
| Normal | |
| Normal | |
| Weak (bonus damage) | |
| Normal | |
| Normal | |
| Normal |
Status Vulnerabilities
Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.
| Status | Works? |
|---|---|
| 70% | |
| 80% | |
| 70% | |
| 80% | |
| 80% | |
| 60% | |
| 70% | |
| 80% | |
| 90% | |
| 50% | |
| Doom | 80% |
| 70% | |
| 60% | |
| 100% | |
| Degenerator | 80% |
| Vit 0 (Meltdown) | 100% |
| The End | Works |
Draws, Steals, and Drops by Level
| Low (1–19) | Mid (20–29) | High (30–100) | |
|---|---|---|---|
| Draw | |||
| Mug | |||
| Drop | |||
| Drop (with | |||
| Devour | Cannot be devoured | Cannot be devoured | Cannot be devoured |
Attacks
- “Sleep”: Its signature; a party-wide nap during the escape is the only real danger.
Strategy
Sleep defense on one character trivializes the whole encounter. Weak to
Poison.