Behemoth
Scan Description
“Uses powerful magic, such as Meteor. A strong enemy that’s hard to defeat.”
Where to Find It
- Esthar City and the Great Plains of Esthar (after the Lunar Cry)
- Lunatic Pandora
- Deep Sea Deposit, during the Ultima Weapon quest
Vital Statistics
Like nearly every enemy in Final Fantasy VIII, this enemy’s level rises with your party’s average level, and its rewards change across three level brackets. Check out the Character and Enemy Leveling page for the full explanation of how enemy levels work.
| Level brackets | Low 1–29 Mid 30–39 High 40–100 | ||||
|---|---|---|---|---|---|
| HP by level | Lv 1: 35,221 | Lv 10: 37,300 | Lv 20: 39,800 | Lv 30: 42,500 | Lv 100: 67,000 |
| HP formula | x² + 220x + 35000 (x = enemy level) | ||||
| AP | 12 | ||||
| Triple Triad Card | ![]() | ||||
| Rarely turns into BGH251F2 | |||||
Elemental Affinities
| Element | Effect |
|---|---|
| Normal | |
| Normal | |
| Normal | |
| Normal | |
| Normal | |
| Normal | |
| Normal | |
| Normal |
Status Vulnerabilities
Percentages are the base chance for the status to land before level and junction modifiers; the higher the number, the easier it is to inflict.
| Status | Works? |
|---|---|
| 40% | |
| 40% | |
| 70% | |
| 70% | |
| 40% | |
| 40% | |
| 40% | |
| 40% | |
| 40% | |
| Immune | |
| Doom | 40% |
| 70% | |
| Immune | |
| 100% | |
| Degenerator | 50% |
| Vit 0 (Meltdown) | 100% |
| The End | Works |
Draws, Steals, and Drops by Level
| Low (1–29) | Mid (30–39) | High (40–100) | |
|---|---|---|---|
| Draw | |||
| Mug | |||
| Drop | |||
| Drop (with | |||
| Devour | Restores max HP | Restores max HP | Restores MAX HP & heals status abnormalities & raises Magic by |
Attacks
- “Meteor”: The headline threat: massive non-elemental damage scattered across the party.
- “Assault Horn”: A goring charge that always lands critically.
Strategy
It has no elemental weaknesses, so
Blind its all-physical follow-ups and use
Meltdown before wearing it down. Watch out for
Meteor.
