Where to Find It
Vital Statistics
Stat
Value
Level
72
HP
23,354
MP
3,381
Experience
0
Gil
4,338
AP
7
Type
Demon
Speed
49
Strength
25
Magic
25
Spirit
45
Defence
10
Evade
7
Magic Defence
10
Magic Evade
9
Parts
This enemy is fought alongside the following targets, which are attacked separately.
Part
Level
HP
Left tentacle
71
18,169
Right tentacle
71
18,168
Elemental Affinities
Element
Effect
Fire
Normal
Ice
Halves
Thunder
Weak
Earth
Normal
Water
Absorbs
Wind
Normal
Holy
Normal
Shadow
Normal
Status Vulnerabilities
Status
Effect
Petrify
Vulnerable
Venom
Vulnerable
Virus
Immune
Silence
Vulnerable
Darkness
Vulnerable
Trouble
Vulnerable
Zombie
Vulnerable
Death
Vulnerable
Confuse
Vulnerable
Berserk
Vulnerable
Stop
Vulnerable
Poison
Vulnerable
Sleep
Immune
Slow
Vulnerable
Mini
Vulnerable
10 Doom
Vulnerable
Heat
Vulnerable
Freeze
Immune
10 Gradual Petrify
Vulnerable
Steals, Drops, and Cards
Steal chances are the odds of each result when a steal connects. The game rolls for the rarest item first, so a rare steal can take many attempts, and a steal can also fail outright against a high-level enemy. The Master Thief ability raises a very rare steal to 12.5%. Check out the How Stealing and Enemy Drops Work page for more information.
Attacks
Attack
Target
Details
“Leg”
One target
Physical, Attack 92
“Ink”
One target
Physical, inflicts Darkness, Attack 82
“Water-gun”
One target
Magical, Water elemental, Attack 92
“Waterga”
All targets
Magical, Water elemental, Attack 78, 45 MP
“Freeze”
One target
Inflicts Freeze, 8 MP