Sand Golem
Where to Find It
Vital Statistics
| Stat | Value |
|---|---|
| Level | 11 |
| HP | 342 |
| MP | 376 |
| Experience | 677 |
| Gil | 589 |
| AP | 2 |
| Type | None |
| Speed | 21 |
| Strength | 12 |
| Magic | 10 |
| Spirit | 15 |
| Defence | 10 |
| Evade | 2 |
| Magic Defence | 10 |
| Magic Evade | 4 |
Elemental Affinities
| Element | Effect |
|---|---|
| Fire | Normal |
| Ice | Weak |
| Thunder | Normal |
| Earth | Normal |
| Water | Absorbs |
| Wind | Normal |
| Holy | Normal |
| Shadow | Normal |
Status Vulnerabilities
| Status | Effect |
|---|---|
| Immune | |
| Immune | |
| Immune | |
| Vulnerable | |
| Vulnerable | |
| Immune | |
| Immune | |
| Death | Vulnerable |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Immune | |
| Vulnerable | |
| Immune | |
| Doom | Immune |
| Immune | |
| Immune | |
| Gradual Petrify | Immune |
Steals, Drops, and Cards
| Source | Item | Chance |
|---|---|---|
| Steal | 70.0% | |
| 23.3% | ||
| Drop | Always | |
| 32.7% | ||
| 12.5% | ||
| 0.4% | ||
| Card | 12.5% |
Steal chances are the odds of each result when a steal connects. The game rolls for the rarest item first, so a rare steal can take many attempts, and a steal can also fail outright against a high-level enemy. The
Master Thief ability raises a very rare steal to 12.5%. Check out the How Stealing and Enemy Drops Work page for more information.
Attacks
| Attack | Target | Details |
|---|---|---|
| “Sandstorm” | All targets | Physical, Attack 17 |
| “Counter” | One target | Physical, Attack 26 |
| “Fira” | One target | Magical, Fire elemental, Attack 18, 12 MP |