Limit Breaks
The explanation of how the Limit Break ability works is provided in the game, but it's worth reiterating here, as understanding its inner workings is essential to maximizing the damage you deal while using it. Here is how it works:
In-Game Title | Description |
---|---|
Details | Temporarily improve attributes by channeling the power of Ifrit. This is also known as semi-priming.
|
Attributes |
|
Upgrade | Adds a third Limit Break Gauge. |
Mastery | Adds a fourth Limit Break Gauge. |
Battle Techniques | Limit Break - Execute a Limit Break. Semi-Prime Finish - Defeat an enemy while semi-prime. |
Advanced Tactics
- Pressing
and
will activate
Limit Break, but you can also press them again to deactivate it if the enemy is defeated or the stagger window is over. Note that you can’t recover a partial Limit Break gauge, though, so if you’re halfway through using one, it’ll drop all the way when you deactivate.
- You have to upgrade the ability to move from two gauges to four.
- As noted in the Healing section, you can use your “Limit Break” to recover HP.
- Triggering a “Limit Break” can be used similarly to
Rift Slip in the sense that it can interrupt lengthy recovery animations. A good opportunity to make use of this feature is after having used
Dancing Steel or Lv. 5 “Zantetsuken.”