Blue Bullets
A list of the Blue Bullet abilities that the Gun Mage can learn. Unlike every other Dressphere ability, Blue Bullets are not earned through acquiring AP. The Gun Mage learns these abilities by being hit with them, so the listings below also name the fiend that uses each ability.
Learner
Achievement/Trophy
Achievement/Trophy
You’ll earn the
Learner achievement/trophy after a Gun Mage gets hit by and learns five of the abilities listed on this page.
Full List
Absorb
- Effect:
- “Absorb HP and MP from one enemy.”
- MP:
- 3
- Learned From:
- Baralai, Black Elemental, Cindy, Flan Azabache, Haizhe, Jahi, Protochimera
White Wind
- Effect:
- “Restore some HP to the party.”
- MP:
- 16
- Learned From:
- Bully Cap, Coeurl, Ms. Goon, Mycotoxin, Queen Coeurl
- Note:
-
Confuse the enemy first using the
Dark Knight’s
Confuse ability, the
Chaos Shock accessory, or the
Raging Giant Garment Grid. It only uses White Wind on its own side.
Bad Breath
- Effect:
- “Inflict status ailments on all enemies.”
- MP:
- 64
- Learned From:
- Great Malboro, Malboro
Mighty Guard
- Effect:
-
“Cast
Shell and
Protect on the party.”
- MP:
- 32
- Learned From:
- Garik, Haizhe
- Note:
-
Confuse the enemy first using the
Dark Knight’s
Confuse ability, the
Chaos Shock accessory, or the
Raging Giant Garment Grid. It only uses Mighty Guard on its own side.
Supernova
- Effect:
- “Damage all enemies.”
- MP:
- 70
- Learned From:
- Ultima Weapon
- Note:
- Only the normal Ultima Weapon uses Supernova. An Oversouled Ultima Weapon does not.
Cry in the Night
- Effect:
- “Damage all enemies.”
- MP:
- 80
- Learned From:
- Mega Tonberry
- Note:
- Mega Tonberry only uses Cry in the Night when it is Oversouled and low on HP.
Drill Shot
- Effect:
- “Damage one enemy.”
- MP:
- 32
- Learned From:
- Baralai
- Note:
- There are only two chances to learn it: the battle in Bevelle in Chapter 2 and the battle in the Den of Woe in Chapter 5. Use ten actions on Baralai that change his HP, attacking or healing him, and his next move is Drill Shot on the last party member who attacked or healed him.
Mortar
- Effect:
- “Damage all enemies.”
- MP:
- 99
- Learned From:
- Gippal
- Note:
- There is only one chance to learn it: the battle in the Den of Woe in Chapter 5. Gippal is more likely to use Mortar once his HP is below 75%.
Annihilator
- Effect:
- “Damage all enemies.”
- MP:
- 48
- Learned From:
- Experiment
- Note:
- There are only six chances to learn it: the first battle and one rematch for each of the five Repair Manuals. Experiment only uses Annihilator when its Special level is 5, right after Lifeslicer.