Quina is capable of learning a number of Blue Magic spells that can be used in battle by selecting the “Blu Mag” command in battle. Quina learns the spells by using the “Eat” command to eat specific enemies to learn their skills.
Eat / Cook
The Eat command can be used on any enemy after their HP drops below 25%. This will defeat the enemy instantly and teach Quina any abilities that enemy may have. The Eat command will become the Cook command when Quina is in a Trance. The Cook command works on any enemy after their HP drops below 50% and works exactly the same way as Eat.
The descriptions below include information about where to find each of Quina’s Blu Mag abilities. Refer to the Blu Mag section to find out more about what each spell can do.
Damage increases depending on how close in levels the caster and the target are.
You can learn this move from the Goblin enemies which can be found in the plains areas just outside of Madain Sari.
Instantly kills any enemy whose level is a multiple of 5.
This move can be learned from Whale Zombies which can be found on any of the beaches once you reach Disc 3 or Disc 4.
Deals Holy-based damaged to all enemies whose level is a multiple of 4.
This move can be learned by eating Feather Circle enemies which can be found outside of Esto Gaza on the Lost Continent.
Reduces the Defense and Magic Defense of all enemies whose level is a multiple of 3.
This move can be learned from a number of different enemies. The easiest place to learn it is from Carve Spiders (pictured below) which can be found in the areas surrounding Lindblum (Nolrich Heights).
Inflicts the Doom status effect on an single target which will count down from 10 and then instantly kill the enemy.
Veteren enemies can be found inside Ipsen’s Castle.
Randomly chooses a target (either friendly or enemy) and instantly kills them.
This move can be learned from Zombie enemies which can be found in the areas surrounding the Iifa Tree. This can be a little bit painful to get to though unless you have the airship. If you do not have the airship you will have to travel through the Conde Petie Mountain Path.
Deals Water-based damage to all targets. Deals damage equal to 25% of each enemy’s HP and has a 50% chance of success.
This move can be learned from Axolotl enemies which can be found inside Qu’s Marsh.
Casts Protect and Shell on all party members.
This move can be learned from Serpion enemies. Serpions can be found in the swampy areas surrounding Qu’s Marsh on Mist Continent.
Reduces an enemies HP down to 1. Has a 20% chance of success.
Has a 40% chance of inflicting Confusion, Poison, Darkness, Slow and Mini status effects.
Deals 9999 damage to a single target if Quina’s HP is equal to 1.
Deals 1,000 damage to a single target.
Deals damage to a single target equal to Quina’s maximum HP minus Quina’s current HP (the more hurt Quina is the more damage the attack does).
Inflicts the sleep status on all enemies and all party members.
Deals Wind-based damage to all targets according to the following formula: 55 * (a number between 1 and Quina’s level and Quina’s magic stat).
Deals Earth-based damage to all targets.
Automatically uses 4 Remedy items on all four party members (does nothing if there are not 4 Remedy in stock).
Deals Non-elemental damage to a target equal to Quina’s level multiplied by the number of frogs Quina has caught.
Heals all party member’s HP by 1/3 of Quina’s maximum HP.
Makes a party member disappear. Once under the Vanish status effect, a party member’s physical attacks will always hit, physical attacks against them will miss.
Inflicts the Freeze status effect and has a 30% success rate.
Inflicts the Heat status effect and has a 30% success rate.
Reduces the targets MP by a random amount.
Automatically revives the target if they are KO’d during the battle.