Soul Stingers

The section provides an overview of how to track down and defeat the Notorious Mark for the Soul Stingers Hunt.
In-Game Description
“A swarm of vicious vilekin has of late made its nest near an abandoned village in the Fields of Corava, and as the hive has grown, so too has its hunger. Already, the stripped corpses of great beasts have been sighted in its vicinity. Should the vilekin be left to their own devices, the nearby settlements shall surely be reduced to naught but a collection of bleached bones within a twelvemoon.”
Unlock Conditions
This hunt is available after you’ve spoken to the residents at the Hideaway during the Out of the Shadow Main Scenario Quest.
Notorious Mark Location
Travel to The Jaw or
The Dalimil Obelisk and head south through the Sickle. If you’re already in the Fields of Corava, you may be closest to the
Dravozd Obelisk in the northern section of the fields.
The Soul Stingers can be found in a small alcove on the east side of the fields.

Battle Tactics
Notorious Mark Battle

Class: XXX
HP: XXX
The strategy for fighting the Soul Stingers is straightforward, but not necessarily easy. The large wasp-like creatures don’t have a large arsenal of attacks, but their stingers can be deadly. They will swoop in from above with heavy attacks, but their most deadly attack is called “Apipuncture,” which deals a heavy amount of damage if it hits Clive.
Do your best to dodge these attacks because you won’t be able to survive many of them without completely depleting your stock of potions.
Spoils
Sharp Fang (x50)
Bloody Hide (x20)
Magicked Ash (x10)
- 400
Experience Points
- 40
Ability Points
- 5,500
Gil
- 10
Renown
Next Steps
This Hunt can be done during the Out of the Shadow Main Scenario Quest. There is another hunt that can be completed, though, if you’ve just entered the Fields of Corava, which you may have already completed.
Grimalkin
Notorious Mark / Hunt

“Just off the Sickle—the road that leads from Dalimil to the Jaw—lies a dead-end canyon into which travelers moving at night are wont to stray, providing a constant supply of sustenance for a feline most foul. With the daytime desert heat ever its own threat to life, and merchants ever mindful not to waste their last shards of crystal on the lighting of lamps, only the monster’s demise might save them.”
