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Serpent

Serpent enemy model from Final Fantasy VII

Where to Find It

Vital Statistics

Stat Value
Level 40
HP 14,000
MP 290
Experience 1,400
Gil 2,500
AP 70
Attack 140
Defense 120
Defense % 1
Magic 80
Magic Defense 324
Dexterity 110
Luck 0

Steals, Drops, and Morphs

Source Item Chance
Steal Accessory IconWater Ring 50.8%
Drop Item IconDragon Scales 12.7%
Item IconStardust 3.2%
Morph Item IconMind Source Always (when killed with the Morph command from the Command Materia IconMorph Materia)

Elemental Affinities

Element Effect
Fire Normal
Ice Normal
Lightning Normal
Earth Immune
Poison Normal
Gravity Immune
Water Absorbs
Wind Weak
Holy Normal

Status Vulnerabilities

Status Effect
Death Immune
Sleep Vulnerable
Poison Vulnerable
Sadness Vulnerable
Fury Vulnerable
Confusion Immune
Silence Immune
Slow Vulnerable
Stop Immune
Frog Immune
Small Immune
Slow-numb Immune
Petrify Immune
Death-sentence Immune
Manipulate Immune
Berserk Immune
Paralysed Immune
Darkness Vulnerable

Attacks

  • “Huge Tidal Wave”: Water-elemental physical attack against the whole party, 1.25x base damage, 95% accuracy, costs 20 MP.
  • “Viper Breath”: Ice/water-elemental magic attack against one target, 1.25x base damage, costs 20 MP.
  • “Dragon Dance”: Physical attack against one target, 1.25x base damage.
  • “Aqualung”: Water-elemental magic attack against the whole party, 3.25x base damage, costs 34 MP.

Strategy

“Aqualung” and “Huge Tidal Wave” both slam the entire party with water damage, and with 14,000 HP the Serpent will not go down quickly. A Accessory IconWater Ring absorbs water-elemental attacks, turning the Serpent’s two biggest threats into healing. Use the Save Point in the Gelnika often, as the enemies aboard are among the deadliest in the game.