Strategy Guides and Walkthroughs
…for video games that no one plays anymore.

Strategy Guides



Final Fantasy VII
Squaresoft, 1997

The seventh installment in the Final Fantasy series and considered one of the greatest games in the series, if not one of the greatest games of all time.

Strategy Guide

Final Fantasy VIII
Square, 1999

The eighth installment in the Final Fantasy series released on PlayStation and on PC. Featuring a much more realistic setting and the first use of live vocals for the theme music.

Strategy Guide

Final Fantasy IX
Squaresoft, 2000

The ninth installment in the Final Fantasy series and the last of the series released on the original PlayStation. Going back to the much more medieval and fantasy-style of some of the previous games.

Strategy Guide

Final Fantasy X
Square, 2001

The tenth installment in the Final Fantasy series released for PlayStation 2 and re-released on PlayStation 3 and PlayStation Vita. Featuring 3D backgrounds and a full voice cast, Final Fantasy X was the first game to have a direct sequel released as well as several spin offs.

Strategy Guide

Final Fantasy XII Logo

Final Fantasy XII
Square Enix, 2006

Technically the twelfth title in the series, ignoring many of the spin-offs, this title was the first to integrate seamless battle sequences and a new Gambit and License Board system.

Strategy Guide

Final Fantasy XIII Logo

Final Fantasy XIII
Square Enix, 2009

The thirteenth game of the main series and the first game in the "Fabula Nova Crystallis" collection that spawned two sequels.

Strategy Guide

The Legend of Zelda: Majora’s Mask
Nintendo, 2000

The sixth installment of The Legend of Zelda series released on the Nintendo 64.

Strategy Guide

The Legend of Zelda: Ocarina of Time
Nintendo, 1998

The first game to introduce the target lock system and one of Nintendo’s best selling titles - Ocarina of Time is now considered one of the Nintendo 64’s most iconic games.

Strategy Guide

Luigi’s Mansion
Nintendo, 2001

One of the first games released for the Nintendo GameCube which featured Luigi as the primary character over Mario (duh…)

Strategy Guide

Mario Kart 64
Nintendo, 1996

The successor to Super Mario Kart which included a move to true 3D graphics.

Strategy Guide

Ogre Battle 64: Person of Lordly Calibur
Atlus, 2000

Not a widely known game but certainly a classic. A sequel to Ogre Battle: The March of the Black Queen for the Super Nintendo.

Strategy Guide

Phantasy Star Online Episode I & II
Sega, 2002

Brought over from Dreamcast to Nintendo GameCube, the game included several new features and a host of new explorable areas.

Strategy Guide

Pikmin
Nintendo, 2001

The first game in the Pikmin series and one of the first games released for the Nintendo GameCube.

Strategy Guide

Resident Evil 0
Capcom, 2002

The first prequel game in the Resident Evil series and the first game to allow the player to switch back and forth between two characters.

Strategy Guide

Sonic Adventure 2 Battle
Sonic Team USA, 2001

The GameCube adaptation of the popular Sega Dreamcast title. Featuring two distinct hero and villain classes.

Strategy Guide

Star Wars Rogue Squadron II: Rogue Leader
Factor 5 & LucasArts, 2001

The second of three games in the Rogue Squadron series and one of the launch titles for the Nintendo GameCube.

Strategy Guide

Super Smash Bros. Melee
HAL Laboratory, 2001

A crossover fighting game and the second game in the Super Smash Bros. series.

Strategy Guide


The Legend of Zelda: Majora’s Mask
Nintendo, 2000

The sixth installment of The Legend of Zelda series released on the Nintendo 64.

Strategy Guide

The Legend of Zelda: Ocarina of Time
Nintendo, 1998

The first game to introduce the target lock system and one of Nintendo’s best selling titles - Ocarina of Time is now considered one of the Nintendo 64’s most iconic games.

Strategy Guide

Luigi’s Mansion
Nintendo, 2001

One of the first games released for the Nintendo GameCube which featured Luigi as the primary character over Mario (duh…)

Strategy Guide

Mario Kart 64
Nintendo, 1996

The successor to Super Mario Kart which included a move to true 3D graphics.

Strategy Guide

Ogre Battle 64: Person of Lordly Calibur
Atlus, 2000

Not a widely known game but certainly a classic. A sequel to Ogre Battle: The March of the Black Queen for the Super Nintendo.

Strategy Guide

Phantasy Star Online Episode I & II
Sega, 2002

Brought over from Dreamcast to Nintendo GameCube, the game included several new features and a host of new explorable areas.

Strategy Guide

Pikmin
Nintendo, 2001

The first game in the Pikmin series and one of the first games released for the Nintendo GameCube.

Strategy Guide

Resident Evil 0
Capcom, 2002

The first prequel game in the Resident Evil series and the first game to allow the player to switch back and forth between two characters.

Strategy Guide

Sonic Adventure 2 Battle
Sonic Team USA, 2001

The GameCube adaptation of the popular Sega Dreamcast title. Featuring two distinct hero and villain classes.

Strategy Guide

Star Wars Rogue Squadron II: Rogue Leader
Factor 5 & LucasArts, 2001

The second of three games in the Rogue Squadron series and one of the launch titles for the Nintendo GameCube.

Strategy Guide

Super Smash Bros. Melee
HAL Laboratory, 2001

A crossover fighting game and the second game in the Super Smash Bros. series.

Strategy Guide


Final Fantasy VII
Squaresoft, 1997

The seventh installment in the Final Fantasy series and considered one of the greatest games in the series, if not one of the greatest games of all time.

Strategy Guide

Final Fantasy VIII
Square, 1999

The eighth installment in the Final Fantasy series released on PlayStation and on PC. Featuring a much more realistic setting and the first use of live vocals for the theme music.

Strategy Guide

Final Fantasy IX
Squaresoft, 2000

The ninth installment in the Final Fantasy series and the last of the series released on the original PlayStation. Going back to the much more medieval and fantasy-style of some of the previous games.

Strategy Guide

Final Fantasy X
Square, 2001

The tenth installment in the Final Fantasy series released for PlayStation 2 and re-released on PlayStation 3 and PlayStation Vita. Featuring 3d backgrounds and a full voice cast, Final Fantasy X was the first game to have a direct sequel released as well as several spin offs.

Strategy Guide

Final Fantasy XII Logo

Final Fantasy XII
Square Enix, 2006

Technically the twelfth title in the series, ignoring many of the spin-offs, this title was the first to integrate seamless battle sequences and a new Gambit and License Board system.

Strategy Guide

Final Fantasy XIII Logo

Final Fantasy XIII
Square Enix, 2009

The thirteenth game of the main series and the first game in the "Fabula Nova Crystallis" collection that spawned two sequels.

Strategy Guide