Once Ark has been defeated at Oeilvert the game will automatically return to the other four party members who were left in the prison cells back at the Desert Palace. There is quite a bit of talking before the game continues with you in control of Regent Cid. Travel south down the pathway and then to the right to start up a small mini-game that entails sneaking past a large red creature called Hedgehog Pie as Regent Cid.
The mini-game is similar to the “Red Light/Green Light” game. You can only move when Hedgehog Pie is not looking. Mash the Circle Button every time it looks away. You have plenty of time to complete the mini-game so don’t rush and be cautious.
The second mini-game involves placing some weights on a scale in order to allow Cid to climb to the top. Start off by examining the weights so that Cid can figure out what each weight is made out of. Then put the Clay, Stone and Iron weights onto the scale and have Cid climb to the top. That’s everything you need to do as Regent Cid.
The game continues back out in the Desert Palace dungeon with your other four party members. Take some time to equip each of them with new equipment and set up their Abilities. Take the right pathway to find a moogle named Mojito. Select the Mognet option to pick up the letter form Mojito to Mogsam. You can purchase many of the same items from Mojito as you could from Mooel at the Mogshop.
Remember that if you added Quina as part of your ‘Desert Palace’ party you can use the LV5 Death spell to destroy most of the enemies in this area.
Return to the previous room (where all of the party members emerged from their cells) and go directly across to the left and into the next room. Go across the hallway and up the stairs to enter the actual Desert Palace dungeon.
Start off by lighting up the candle on the left side of the walkway by touching it. This will cause the orb on the right side of the hallway to light up. Touch the orb and choose to inspect the bloodstone to receive a Promist Ring. Continue down the walkway and up the stairs at the back of the room.
Move forwards in front of the statues and run to the right side of the screen to cause a glowing staircase made of light to appear. Follow the light staircase up and out of the room. Light the candlestick on the right side of the upper balcony and then return to the previous room to find a treasure chest on the lower platform. Open it up to obtain a pair of Fairy Earrings. Go through the opening on the left side of the room and up the stairs into the next area (referred to as the Fire Chamber on the menu screen).
There are three large, golden chalices at the top of the staircase. Touch each of them to cause a flames to appear. This will also cause some of the blocked doors in this room to open up. Go through the doorway and into the next room.
Go through the passageway and into the opposite side of the Fire Chamber room. On the right side of the room, only light the chalice on the lower-left side to make the statues on the other side of the room disappear. Travel back around and cross into the center of the Fire Chamber room (by walking across the spot where the statues used to be) and then light the two candles in the center of the room to cause the second wall of statues to disappear.
Light the other two chalices on the right side of the room. The last chalice to light up is at the bottom of the screen. Light it up to cause the bloodstone to illuminate. Touch the bloodstone to receive an “Offering of Power”, an Anklet. Exit the Fire Chamber room using the newly opened doorway on the right side of the room.
The next hallway has two lit candles on the right side of the screen and one unlit candle at the back of the room. Light the last candle to illuminate the bloodstone. Inspect the bloodstone to receive an “Offering of Power”, another Shield Armor. Follow the pathway around and take the stairs up to the second level.
There is an unlit candle up on the second floor right where your party member first appears. Touch it to cause it to light up which will also cause the stained-glass window to illuminate. Follow the pathway down towards the camera and into the next room.
The room that you enter will have a wall full of bookshelves on the back side. Light the candle in the back left corner to cause a stairway to appear on the right side of the room. Climb the stairs and light the candle on the left side of the highest platform to raise the bookshelf up. Go through the passageway that appears to find another bloodstone out in the main stairwell room. Touch it to obtain an “Offering of Power”, an N-Kai Armlet. Vivi can use the N-Kai Armlet to learn the Water spell.
Return to the Library and light the candle on the middle level by climbing the stairs at the bottom of the room. The wall of books will raise up revealing another passageway. Go through it and up the stairs.
Light the candle on the right side of the stairs as you pass to light up another one of the stained-glass windows. Continue up the stairs and light the candlestick at the top of the stairs to light up one more stained-glass window. Return to the library once you’ve found both.
Light the unlit candle on the bottom floor of the Library on the right side to reveal another hidden passageway behind the bookshelf. Go through the passageway and light the candle and then return to the Library. The wall on the left side of the Library will now be lit up revealing an anti-chamber with Mogsam the moogle hiding out in it. Give Mogsam the letter from Mojito by selecting the Mognet option and then save your game. Leave the room by going left of where Mogsam is standing.
Start off by lighting both of the candles in front of the gargoyle statue. Touch the bloodstone that lights up to receive the “Offering of Power”, this time it is a Black Hood. This is another good item for Vivi that will teach him the Death spell.
Touch the candle to the left of the gargoyle statue to extinguish it and then go through the doorway to the left of the statue. Follow the balcony around and through to the other side of the Shadow Chamber. Light the two candles in front of the winged-statue to light up the bloodstone on this side of the room. Touch the bloodstone to receive an “Offering of Power”, a Venetia Shield. Have Steiner equip the Venetia Shield which will allow him to learn the Auto-Float and Counter abilities.
Extinguish the candle on the left side of the statue and a glowing staircase of light will appear. A boss battle is coming up so you may want to take this opportunity to speak to Mogsam one more time, use a tent and save your game.
Equip your characters with the Body Temp Ability if they have it and then proceed up the stairs. Light the final candle at the top of the stairs to initiate the boss battle.
Boss Battle: Valia Pira
Valia Pira will be a much easier fight if you found all of the bloodstones listed above. If you have attempted this fight and lost but did not follow this guide all the way through and did not obtain all of the bloodstone items you should go back and do so.
This boss will only use magic abilities so cast Reflect on each of your party members or have Eiko use the Carbuncle summon if she is in your party. The battle will automatically end if the Valia Pira’s HP or MP reach 0 which means that you can use Magic Hammer and Osmose abilities offensively to end the fight as well. Use all of your party member’s strongest attacks, such as Water, Water Sword, Holy, and summons to bring the boss down quickly.
Steal: (Nothing because Zidane is not in the party)
Note: Eiko will be removed from the party for a long time following the end of this battle. Remove any of the unique/powerful items she has so that other characters can use them while she is away.
Touch the candle after the fight and then stand on the lit up platform in the center of the room to warp up and then the game will transition back to Zidane’s party. Walk back over to the teleport on the right side of the screen and use it to initiate some cutscenes. You will be given the option to select your party members again - choose three team members (obviously Eiko will not be an option) and then pick up the Namingway Card on the table on the left side of the room.
Go back out to the Airship Dock and continue past the platform where the dock used to be and out the back of the cavern. The team will reach a new area with a platform and a ladder. Flip the switch on the platform to drop the ladder down and then climb down the ladder and run across the cliffs back out onto the world map.
The Blue Narciss will automatically follow the Hilda Garde 1 to the Lost Continent. There will be a few more scenes aboard the ship. The next destination is the city of Esto Gaza but there are a few things that you can do before you head there which are detailed on the next page.