Sphere Grid

The Sphere Grid is where you develop your characters, increase their stats and help them gain new abilities for use in battle. The Final Fantasy Wikia site has a well designed diagram of the Sphere Grid which you can access by clicking here.

Blank Sphere Grid

Below I will provide an outline of some of the more beneficial spells, abilities, specials and skills and show exactly where to find them on the Sphere Grid. Use the links below to jump to a specific section if you would like more information:

Armor Break
A key skill found in Auron’s section of the Sphere Grid. This ability drops an enemy’s defense down to 0 and removed the Armored status. This ability is pretty much a requirement for some of the fights in the game so it is important that you have Auron obtain it and have one of your other characters learn it using a Skill Sphere if you don’t plan on using Auron.

Location on the Sphere Grid

Auto-Life
A white magic spell available in the early portions of Yuna’s Sphere Grid that requires a Lv. 4 Key Sphere and a Lv. 1 Key Sphere to reach. Auto-Life instantly revives a character with 25% HP.

Location on the Sphere Grid

Bio
A black magic spell found in Lulu’s section of the Sphere Grid. Bio causes Poison which will inflict damage to an enemy each time their turn comes up. It is incredibly useful against enemies with a high amount of HP.

Location on the Sphere Grid

Cheer
A special ability found at the start of Tidus’ area in the Sphere Grid and one of the first moves that he will learn. Cheer raises each characters strength by 1 point each time you cast it up to a maximum of 5 times. It also raises each party member’s defense stat.

Location on the Sphere Grid

Cure/Cura/Curaga
Spells which are available to Yuna in her section of the Sphere Grid. You can use each of them outside of battle in the menu screen so you do not have to rotate Yuna into battles.

Location on the Sphere Grid

Dispel
A white magic spell available in Yuna’s section of the Sphere Grid. Dispel can be used on enemy targets to remove any positive status effects (such as Reflect and Regen).

Location on the Sphere Grid

Doublecast
A special ability found at the end of Lulu’s section of the Sphere Grid. Doublecast allows Lulu to cast two Black Magic spells at the same time.

Location on the Sphere Grid

Esuna
A white magic spell at the beginning of Yuna’s section of the Sphere Grid. This spell is used to remove any negative status effects from a party member. You should still have Yuna learn the spell so that another character can copy it from her if you do not plan to use her in your party.

Location on the Sphere Grid

Flare
A black magic spell found at the end of Lulu’s section of the Sphere Grid. Flare is Lulu’s most powerful spell - it deals non-elemental damage.

Location on the Sphere Grid

Focus
A special ability found in Lulu’s area of the Sphere Grid. Focus raises each party members Magic stat by 1 point each time you use it up to a maximum of 5. This is a great boost to use on Lulu or Yuna. It also raises each character’s Magic Defense stat.

Location on the Sphere Grid

Full-Life
A white magic spell found towards the end of Rikku’s Sphere Grid (not Yuna’s as would be expected). It can be used to revive a party member back to full HP.

Location on the Sphere Grid

Full Break
A key skill found at the end of Auron’s section of the Sphere Grid. This ability has a huge MP cost associated with it but it inflicts Power Break, Armor Break, Magic Break and Mental Break on the enemy at the same time. It can be extremely beneficial for some fights.

Location on the Sphere Grid

Haste
A key white magic spell available at the beginning of Tidus’ section of the Sphere Grid. This is an incredibly useful and highly utilized spell. It increases a characters Agility stat allowing them to have more turns in battle.

Location on the Sphere Grid

Hastega
A key white magic spell available at the end of Tidus’ section of the Sphere Grid. This is an incredibly useful and highly utilized spell just like Haste but it is automatically applied to all party members when used.

Location on the Sphere Grid

Holy
A key white magic spell available at the end of Yuna’s Sphere Grid. It can also be picked up by Rikku if you use Key Spheres to unlock an extra pathway. Holy is a very strong magic (holy-type) that does a lot of damage to enemies but takes a lot of MP to cast.

Location on the Sphere Grid

Lancet
A special ability found in Kimahri’s section of the Sphere Grid. It absorbs an enemies HP and MP. When Kimahri uses this ability on an enemy he has a chance at absorbing one of the enemies abilities and learning a new Ronso Rage ability (check out the Overdrive section for more information).

Location on the Sphere Grid

Life
A white magic spell found in Yuna’s section of the Sphere Grid. It can be used in place of Phoenix Down to revive a party member at 50% HP.

Location on the Sphere Grid

Luck
A special ability found in Rikku’s section of the Sphere Grid. Each time you use Luck it will increase each party member’s accuracy and chance of landing a critical hit. It can be used up to 5 times.

Location on the Sphere Grid

Magic Break
A skill found in Auron’s section of the Sphere Grid. Magic Break halves an enemy’s Magic stat. This skill can be useful against magic-based enemies.

Location on the Sphere Grid

Mental Break
An ability found in Auron’s section of the Sphere Grid. Mental Break reduces an enemy’s Magic Defense stat down to 0 which causes magic attacks to do more damage against them.

Location on the Sphere Grid

Mug
A skill found in Rikku’s section of the Sphere grid. This skill allows the character to attack and steal from an opponent at the same time. It is incredibly useful and you should make sure to go for it as soon as possible. This is a great way to keep your important items stocked (X-Potions, Mega Potions, Phoenix Downs, etc.) and to find items so that you can customize your armor. Rikku does not have many moves that require MP so you should be able to use Mug during nearly all fights.

Location on the Sphere Grid

NulBlaze/NulShock/NulTide/NulFrost
Spells found towards the beginning of Yuna’s Sphere Grid. Each of them are capable of nullifying an upcoming magic attack when cast on one of your party members.

Location on the Sphere Grid

Power Break
A skill found in Auron’s section of the Sphere Grid and one of the first abilities that Auron will obtain. Power Break reduces an enemy’s Strength stat down to 0. This can be helpful against enemies with strong regular attacks.

Location on the Sphere Grid

Protect
A white magic spell found in Yuna’s section of the Sphere Grid. Casting Protect will cause the damage from regular attacks to be reduced by 50%.

Location on the Sphere Grid

Quick Hit
A skill found at the end of Tidus’ section of the Sphere Grid. This move costs a significant amount of MP but greatly reduces the recovery time of an attack so that you can get more regular attacks into a fight before your opponent’s turn comes up.

Location on the Sphere Grid

Reflect
A white magic spell found in Yuna’s section of the Sphere Grid. Casting Reflect on a party member will cause spells to bounce off of that target. A spell can only be reflected once.

Location on the Sphere Grid

Regen
A white magic spell in Yuna’s section of the Sphere Grid. Once Regen is cast on a party member they will regain a portion of their HP each turn. Regen is added as a side effect of some of Rikku’s Overdrive moves.

Location on the Sphere Grid

Scan
A white magic spell available near the starting point of Kimahri’s Sphere Grid. You have to circle around Ultima in order to obtain it. The need for this spell is negated by any weapon that has the Sensor auto-ability.

Location on the Sphere Grid

Slow
A white magic spell at the beginning of Tidus’ section of the Sphere Grid. This spell reduces the agility of an enemy which reduces the number of turns they have in battle.

Location on the Sphere Grid

Slowga
A white magic spell at the end of Tidus’ section of the Sphere Grid. Similar to Slow, this spell reduces the agility of multiple enemy targets when used.

Location on the Sphere Grid

Steal
A special ability found in Rikku’s area of the Sphere Grid. Items can be stolen from nearly every fiend and boss in the game. This move can essentially be replaced once you reach the Mug ability (which allows the character to simultaneously attack and steal items).

Location on the Sphere Grid

Ultima
A spell found in the middle of the Sphere Grid technically closest to Kimahri’s starting point. It is one of the strongest spells in the game and is located in the center of the Sphere Grid.

Location on the Sphere Grid

Use
A special ability found in Rikku’s section of the Sphere Grid. This command allows Rikku to use certain items in the middle of battle. The most important of these items are Al Bhed Potions which essentially allow Rikku to act as a secondary healer in your party.

Location on the Sphere Grid