Demi-humans


Hawkman

Tempermental and aggressive, this class can move without terrain restrictions. Visual: Built, tanned man with wings and a headband. Wears regular armor, but not a shirt. Fights with an axe.

Front Row:
Strike x 2 - Type: Physical. Bludgeons target with the equipped weapon.
Middle Row:
Strike x 2 - Type: Physical. Bludgeons target with the equipped weapon.
Back Row:
Strike x 2 - Type: Physical. Bludgeons target with the equipped weapon.

Halt Hammer
Leather Armor
-
Bandanna

The Hawkman is an excellent character to put on the front line attacking squad of a unit. It attacks with strength and uses a weapon that’s not used by too many other units. Having a few Hawkman in your battalion allows them to use the best of their weapons. I recommend finding a few.

Hawkmen will be able to evolve when they meet the correct standards, and you evolve them the same way you do any other normal human character - by selecting that option.


Vultan

Descendant of the ancient clan of noble Hawkmen, once said to have ruled the heavens. Visual: The Vultan looks like the Hawkman, only his wings are red, and he wears a blue shirt. He has long red hair.

Front Row:
Strike x 2 - Type: Physical. Bludgeons target with the equipped weapon.
Middle Row:
Strike x 1 - Type: Physical. Bludgeons target with the equipped weapon.
Back Row:
Wind Shot x 2 - Type: Wind. Strong blast of wind that damages the target with its impact.

Baldr Club
Hard Leather
-
Hachigane

The Vultan is mediocre. He is the weaker of the two evolutions of the Hawkman in my opinion. He is a good evolution if you want to keep your Hawkman lawful. Getting him to evolve isn’t very hard and having a few Vultans really can’t hurt your team.

Hawkmen will be able to evolve when they meet the correct standards, and you evolve them the same way you do any other normal human character - by selecting that option.


Raven

Hawkman who fell in the way of the darkness. Extremely violent, a Raven finds pleasure in drawing blood. Visual: Just like the Hawkman except he has green wings and a pointed metal helm. He wears armor and fights with the same weapon.

Front Row:
Strike x 2 - Type: Physical. Bludgeons target with the equipped weapon.
Middle Row:
Strike x 1- Type: Physical. Bludgeons target with the equipped weapon.
Back Row:
Thunder Arrow x 2 - Type: Wind. A ball of electricity that is fired at the target.

Baldr Axe
Hard Leather
-
Armet

The Raven is a cool evolution of the Hawkman. Although I never noticed any physical upgrades, he sure does look better. I recommend evolving your Hawkman either into a Raven or a Vultan. They’re both fine, depending on which way you as a player are headed.

Hawkmen will be able to evolve when they meet the correct standards, and you evolve them the same way you do any other normal human character, by selecting that option.


Pumpkinhead

Homunculus created by Deneb, the beautiful witch. Looks like this ones gone wild! Visual: the Pumpkinhead is just basically a dude with a detachable pumpkin for a head. He has a green and white shirt and he has a face carved into the pumpkin.

Front Row:
Pumpkin Smash x 2 - Type: Physical. Upon impact, the magical pumpkin reduces the targets HP by half.
Middle Row:
Pumpkin Smash x 1 - Type: Physical. Upon impact, the magical pumpkin reduces the targets HP by half.
Back Row:
Pumpkin Shower x 1 - Type: Physical. Magic spell that summons many rotten pumpkins upon the enemy, greatly reducing their HP.

-
Plain Clothing
-
Glass Pumpkin

The Pumpkinhead is a really useful character. When put in the back he can do serious harm to any enemy force. Just be sure to have a Cleric or Priest near by so that he can be healed after doing his attack, because the Pumpkinhead loses half its HP every time it does Pumpkin Shower. It also cuts the enemies HP in half about 10 times. Very useful. You can also kill a wild Pumpkinhead to get a dowsing rod, which is a very use full item in the game. I reccomend finding and using a few Pumpkinheads.

Pumpkinheads do not evolve.


Faerie

Cute, tiny being with wings. Is she more than just a mascot? Visual: Cute, tiny being with wings. Blue shirt, blond hair and can fly, and does fly on the screen.

Front Row:
Throw a Kiss x 1 - Sweet kiss that temporarily enhances the target’s performance!
Middle Row:
Throw a Kiss x 1 - Sweet kiss that temporarily enhances the target’s performance!
Back Row:
Magic Missle x 2 - Type: Virtue. A ball of pure light with the power of disintegrating undead.

-
Tiny Clothing
-
-

Don’t use them! She’s not more than just a mascot! Unless you intent to upgrade your characters slightly for the duration of the rest of the battle, which isn’t very long, then the Faerie is useless. She has an attack, but it’s not powerful at all. Getting the Faerie should be by luck, because searching for one is a waste of time. If you plan on using one it better be because you are missing some people, and you better find some! ‘Cause keeping her for long would be a mistake.

Faeries do not evolve.


Gremlin

Small creature originating from the netherworld. Despite its ugly looks, it is very amiable. Visual: Same size as the Faerie, dark colors. Fly’s, looks ugly, like a gargoyle, and has blue hair and blue wings.

Front Row:
Throw a Kiss x 1 - Sickly kiss that temporarily hinders the target’s performance.
Middle Row:
Throw a Kiss x 1 - Sickly kiss that temporarily hinders the target’s performance.
Back Row:
Abyss x 2 - Type: Bane. By sucking a portion of soul into the netherworld, the target is put to sleep.

(none)
-
-
-

Although it is better than the Faerie at attacking, it has no other use. It will just attack at a moderate pace if put in the back. The same as the Faerie. It should only every be found by accident, used if necessary and kept if stressed for characters.

Gremlins do not evolve.