Djose Cloister of Trials

The first room has two Djose Spheres on either sides of the walls. Take out each Djose Sphere and place them in the doorway recesses in the door at the front of the room. The doorway will open into the next room.

The inside of Djose Temple
The entrance to the Djose Cloister of Trials

In the next room you will see the symbol of Yevon on the floor in the middle of the room. The goal of this puzzle is to light up the entire symbol of Yevon. There is a reset switch off to the left side of the room if you mess anything up.

The Yevon Symbol
The reset switch on the left side of the room

Head right from the symbol of Yevon and you will see two empty slots on the wall and a partially lit up glyph on the wall. Grab the two Djose Spheres in this room and place them in those two recesses. The two Djose Spheres are at the back of the room. Parts of the symbol of Yevon will go out when you do this but this is normal. The pillar on the roof will now light up.

The glyph on the wall on the right side of the room
Placing the Djose Sphere in the recess in teh wall

Push the pedestal in the middle of the room underneath the pillar on the roof. The pedestal is located in the middle of the room on the symbol of Yevon.

Pushing the pedestal across the room
Pushing the pedestal from under they symbol of Yevon

Take the glowing green Djose Sphere and place it in the recess to the right of the door at the back of the room. The pathway inside this room is blocked by electric waves.

Take the Djose Sphere out of the pedestal
Push the pedestal into the electric wall

Go back and grab the two Djose Spheres out of the wall and place them on the pedestal as shown below. Then push the pedestal into the room with the electric field and let it fall into the pit.

Place the Djose Sphere into the pedestal
Push the pedestal into the electrical pit



The pedestal will get stuck in the pit and will turn into a platform that you can jump on. Jump onto the pedestal and then across to the other side. Push the pedestal on this side of the room back into the wall which will cause a trail to light up. You have now lit up another piece of the symbol of Yevon.

Jump across the pit
Push the pedestal backwards to light up a portion of the Yevon Symbol

Step on the reset switch off to the left side of the symbol of Yevon to get the pedestal back. Take the two Djose Spheres out of the pedestal and place them in the first two recesses in the very first room of the Cloister. This will light up two more sides of the symbol of Yevon.

Insert the Djose Sphere into the recess on the wall
4 out of 5 portions of the Yevon Symbol lit up

The last portion of the symbol can be lit up by taking the glowing green sphere out of the recess on the right side of the doorway and placing it in the recess on the right. The whole symbol of Yevon will now be lit up. Step on the platform on the middle of the room to continue.

Inserting the Djose Sphere into the wall
The fully lit up Symbol of Yevon

Go into the the room up ahead and push all of the pedestals backwards into the wall. Press X to push them in. This will open up a stairway to complete the Djose Cloister of Trials. But we’re not done yet…

The upper level of the Djose Cloister of Trials
The stairwell that opens after pusing the pedestals

Take the elevator back down to the lower level. Make your way back over to the reset switch and you will notice a glowing glyph on the wall. Touch the glyph to cause the wall to lift up and reveal a Destruction Sphere.

Standing in front of the glowing glyph on the wall
Revealing the Destruction Sphere

Ride the elevator back up to the top floor and place the Destruction Sphere into the pedestal in the middle of the room. This will cause a wall to break away revealing a treasure chest that contains a Magic Sphere. Climb the stairs to continue the story.

Inserting the Destruction Sphere into the pedestal that appears
The Destruction Sphere reward is a Magic Sphere

Return to Chapter 7: Djose Highroad and Temple